There should be no place for POINT AND CLICK hard cc abillities in this game.
Can u pls tell me how this sht is "rewarding" And how can I even counter play this? This is 100% hard cc which is totall bullshit. U can't play against this.
Can u pls tell me how this sht is "rewarding" And how can I even counter play this? This is 100% hard cc which is totall bullshit. U can't play against this.
Didn't Samsung Galaxy win Worlds 2017 by putting Crown on Malzahar duty every game?
Nah. Supports (enchanters especially) are there to protect ADCs from champions that will definitely kill them faster than they can react even at lower levels. Supports need auto-target CC because otherwise any assassin will steamroll them when in the same square mile as them. Point click hard CC is mandatory if you want any assassin or diver in the game to not be banned to the point of near deletion. Pick your battles.
And how do you propose we should deal with cancers like lb, yasuo, zed, fizz, fiora, irelia, riven, kalista, lucian, vayne?
Would you rather click and die abilities like Veigar ult? I mean technically you aren't stunned, just dead.
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Big ball o' fed Veigar
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Would you rather click and die abilities like Veigar ult? I mean technically you aren't stunned, just dead. ............................................
Big ball o' fed Veigar
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I'm not sure why people keep saying this, Veigar's ult can't one shot anymore unless you're low enough for it to max out. If I ulted you and you were full health, and I had like 1.5k ap AT MOST I'd do maybe 60-70% of your hp. You know who would one shot you though? Neko's ult. Fucking Zoe's paddle star. Veigar's ult does more damage based on missing health now. Plus he's made of paper. Unlike Nasus who builds like a brick shithouse, hits you with wither and non nonchalantly walks up to you,only to Q you for half your health bar, and do it again 1 second later.
I honestly get sick of the Veigar hate because the little shit has more counterplay than half the league roster.
I'm not sure why people keep saying this, Veigar's ult can't one shot anymore unless you're low enough for it to max out. If I ulted you and you were full health, and I had like 1.5k ap AT MOST I'd do maybe 60-70% of your hp. You know who would one shot you though? Neko's ult. Fucking Zoe's paddle star. Veigar's ult does more damage based on missing health now. Plus he's made of paper. Unlike Nasus who builds like a brick shithouse, hits you with wither and non nonchalantly walks up to you,only to Q you for half your health bar, and do it again 1 second later.
I honestly get sick of the Veigar hate because the little shit has more counterplay than half the league roster.
I was just making a fun joke, didn't expect someone named "godemperorveigar" to come barreling out of the woodworks xD
I think
and
basically require point and click hard cc abilities to stay in the game
What champions exactly ? Most of Point click CC in the game is coming from tanks and I doubt people want Tanks to get nerfed
[{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=3ErqAdtq,discussion-id=cZdAkE0F,comment-id=0000,timestamp=2019-04-27T22:42:53.535+0000)
What champions exactly ? Most of Point click CC in the game is coming from tanks and I doubt people want Tanks to get nerfed
A lot of champions. And we all know that the most cancerous hard cc abillity is Lulu's poly.
Ha. Lulu is not really that harsh. Try Fiddles Fear if you are wanting to complain about a point and click hard cc.
I wouldn't say it's not that harsh. It's effectively the same thing as a silence combined with a disarm.
Fear makes it so you literally are unable to do anything, is instant cast, and in the case of Yi or someone with Phase Rush.... they are sent half way down the lane for 2-3 seconds. At least Lulu has the flying time, and you can still walk towards your enemy or dodge shots.
[{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=cZdAkE0F,comment-id=00000000000000000000,timestamp=2019-04-27T23:35:54.724+0000)
Fear makes it so you literally are unable to do anything, is instant cast, and in the case of Yi or someone with Phase Rush.... they are sent half way down the lane for 2-3 seconds. At least Lulu has the flying time, and you can still walk towards your enemy or dodge shots.
It's fun to fear Yi when he ults.. Watch him run a marathon the other way.
Lulu's W is actually a projectile that can be windwalled and dodged by things like alpha strike. fyi
These abilities tend to have high cooldowns and low ranges because Riot recognizes how powerful they are. They have also been being steadily reworked out, replaced by either delayed AoE cc or skillshots. In fact, Pantheon's W (likely next on the chopping block since he has an upcoming rework), Lissandra's ultimate, and Lulu's W are all i can think of that's really left.
Fiddlesticks Q, Volibear Q, Udyr’s E stance, and to a small extent Rek’sai’s W (unburrow) since it can be P&C activated by rightclicking the target you want to hit
And why couldn't I think of those champions? Because they're all low-tier. Point and click hard cc is strong, yes, but it has its drawbacks. Namely, targeted abilities can't be fired at an enemy that you can't see. While a skillshot can miss, it can also hit an enemy that sits outside of vision. This is a significant advantage in comparison.
The problem is that, actually, they kind of are strong (reksai is very strong), but they're not strong on their own. Everyone thinks of mages like Lissandra or Malzahar or burst assassins like Pantheon when they think of op p&c CC, but that's because they can solo kill a person with it.
But most of those abilities are their whole kit power move. Fiddle and Udyr and Voli and Reks can spam their abilities though, so you just need a teammate to capitalize on it. If there's even a single person to back fid, udyr, or voli up you can't beat them in an equal fight, they'll flip/stun, then beat the shit out of 1 person, then the enemy is instantly outnumbered and waiting on the next inescapable cc pick. The only way to avoid them are to flash or cleanse it, both of which are worth a lot to burn in a fight.
Udyr is a 1v1 champion and is a very strong pick into the right enemy team comp. If the enemy team has little to no hard cc or ability to slow you down at all, an Udyr will just run around the map killing everything by himself with his stun -> tiger stance. Problem is that he needs to get into melee range to do so. I actually don't personally count basic attack steroid abilities like that as point and click cc because if you auto the wrong thing or can't get onto the enemy to auto them, you just completely lost that ability. Very few champions can 1v1 an Udyr because of his stun and Q damage, but if you can kite extremely well or if there's some peel for you on the team, he's basically useless if he tries to run at anyone other than a frontliner.
Volibear is the exact same way. The flip is strong and he has insane damage, but the problem is getting there. An Anivia can just throw down a wall and stop him, Veigar Cage, any slow, stun, wall, or anything else to slow his approach will leave him dead in the water.
The reason why Fiddle's Q isn't very great is because it very commonly pushes enemies out of his W range, thereby cancelling the most important ability in a jungle Fiddle's kit. Fear used to make them randomly run around in circles, and his Q was 3 seconds at max rank, making it a MUCH more powerful ability that forced enemies to sit in his R and W for 3 full seconds, at which point they were likely dead, and he could Zhonya's during all this to guarantee that nobody else in range could hit him back.
Rek'Sai isn't very strong because even when you build her full tank, she kinda feels like paper nowadays. Not tanky enough to be considered a viable pick with how close she needs to stay and how long she needs to stick, lowering her teamfight potential. The W Unburrow is also pretty unreliable for something that you can right click on an enemy to trigger because you have to already be in burrow and not use your ult as a gap closer, leaving you with e, which is far weaker because it's fixed distance, leaving you to run the rest of the way.
The general point that I'm trying to get at is that every single targeted hard cc in the game has some form of drawback to it. Something to make it be weaker because most champions that have it would, if left unchecked, just kill everyone all of the time.
Don't you love when you become a squirell ?
your right. While we are at it. Why don´t we add a few more mobility spells to the game to make skillshot-based cc even more useless?
EZ CC isn't going to go away................... sadly Riot loves them some bronze like fiesta CC, year long slows, stuns etc that EVERY champion has these days.