why does azir get to do so much damage while being so safe in lane...
hes legit taking me to half hp as he safely farms under his turret. zed doesnt even have the cds to match up to azir.
hes legit taking me to half hp as he safely farms under his turret. zed doesnt even have the cds to match up to azir.
its so hard farming vs this guy jesus christ what the hell kind of damage does he do?
In a war of Attrition, Xerath comes out on top.
If all else fails, pick Malzahar.
[{quoted}](name=Blade of Justic,realm=NA,application-id=3ErqAdtq,discussion-id=cVHnLJ8L,comment-id=0002,timestamp=2014-12-16T05:07:50.144+0000)
In a war of Attrition, Xerath comes out on top.
If all else fails, pick Malzahar.
You should not have to pick a specific few champions to avoid having an obnoxious laning phase
You should honestly be able to dodge the autos of his soldiers just with good reflexes. That would be so much more balanced
you could in some max-soldier-AA-range edge cases, then they "bug" fixed it...
[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=cVHnLJ8L,comment-id=0005,timestamp=2014-12-16T05:49:04.206+0000)
At worse, you should see the animation of that solder popping up, if you see it, you normally have more than enough time to get out of the range. At worst, you take one AA. He can reposition them but so can you
If they don't get an AA off, he's either just using them for zoning and you are already way out of range to actually farm anything (bad!) or he is terrible at placing them.
And it's not just one AA, it's more like:
*goes to farm* *sand soldier to the face* *goes to farm again* *sand soldier to the face* *double Q sand soldiers to the face*
*now have half hp or less for having the audacity to attempt to get 2 CS*
And it's not just one AA, it's more like:
*goes to farm* *sand soldier to the face* *goes to farm again* *sand soldier to the face* *double Q sand soldiers to the face*
*now have half hp or less for having the audacity to attempt to get 2 CS*
This only applies to Melee champs, correct?
umm... not really...
Also, can't even farm effectively under turret against a good Azir...
You should not have to pick a specific few champions to avoid having an obnoxious laning phase
I've always said the same thing about Riven, yet no one wants to listen.
With that aside, you could also pick people who can instantly jump to Azir like Katarina and Talon. If you wait for him to use his Q to have his sand soldiers dash at you, jump to him. He won't be able to defend unless he stands right on his soldiers.
Yea, 1 Q and 1 sand soldier auto and you're half health at lvl 2 or 3... even with MR...
Yea, 1 Q and 1 sand soldier auto and you're half health at lvl 2 or 3... even with MR.
even when i delay my build to get hex, i still manage to be chunked while he still has full mana because of retarded ass morellos making sure my bork doesnt heal shit. fucking seriously aps have godly items for EVERYTHING. EVERYTHINNGGGGGGGGGGGGGGGGGGG.
I've said it many times, and I'll say it again...
THE ENTIRE item list needs to be reworked
New items need to be added, old items need to be ousted, and "multi-stat" items need to be either:
In order to promote strategic diversity.
"Oh, the enemy is building hella armor, lemme get some Armor Pen" requires more than 1 item to get Armor pen, and those items give minimal AD
This would prevent things like Last Whisper being a must get right now, pretty much whether the enemy team is getting armor or not... You'd actually have to think about your build.
HAHAHA! Do your math!
One q (Assuming he didn't take e yet) + one w at lvl 3 is 105+(0.5AP)+60+(0.6AP), what are you playing? A minion?
Seriously, when you exagerate, you lose all credibility.
ok so we're at 165 damage before the AP scaling. Since he can sit so far back, most Azir will take full AP Blues and Quints, which adds another 20-30 damage.
Now note that if you take a Q to the face you're slowed, so you're actually going to take 2 or 3 autos, and you can see how the damage can get up to 300-350 pretty quick. Considering most champions in mid lane only have 600-700 health at lvl 3 (on the high end), I'm not exaggerating. Miss-stating maybe, but not exaggerating.
Oh, and as a math major... don't ever tell me to "do the math", because I've likely already done it... multiple times.
You should honestly be able to dodge the autos of his soldiers just with good reflexes. That would be so much more balanced
Man I can't wait to see how high his ban rate will be when people realize how absurdly strong he is.
At worse, you should see the animation of that solder popping up, if you see it, you normally have more than enough time to get out of the range. At worst, you take one AA. He can reposition them but so can you
Let me guess, you were melee vs. an azir?
Yeah, i dont see a real problem here. Pick someone ranged next time.