Are there some debatable things in upcoming update and existing stuff?
New stuff: -Blast Cone: while other plants are interesting blast cone seems straight out of place -Lethality: even though it will prevent snowballing a bit - it will be good on ADCs since they are in a shared lane and are behind in levels so relatively lethality will be more effective... I understand that out of combat movement speed was added intentionally to lethality items but this may create new marksman-assassin class (which may not really be bad); note that I'm putting accent not on Lethality as a stat but adcs using it to advantage because they are in a shared lane -"Edge of Night" icon: to common knowledge items that affect damage are represented by a weapon, while defensive by armor, even though EoN is half defensive item it still an assassin item with offensive direction... maybe it would be more comprehensive to make its icon in form of a sword covered in dark mist or a sword with distorted etherial image -new vision ward icon: it is too dark and doesn't stand out in inventory much - dark background and dark icon
Existing stuff: -renting in Hextech Crafting: it has a really small value and is completely useless and inconvenient to use because if you intend to try out a specific champion/skin you have to have this particular shard; it would be better to rent a champion/skin for an amount of essence since you won't be dependent on need of having the shard and it still will make use of "unneeded" shards -ARAM skin boost - renting a random skin for players in your team for 95RP: it has no value and there is little reason to use it