I think its high time to say this...

Gamer Gallade··21 votes·6,535 views

JannaJanna is dire need of a rework.

Not saying that its a bad thing but her kit is just too generalist for a support. Shes been constantly getting nerfed over the years and they try to changer her to better fit her play-style by making her movement speed into her damage and that failed hard.

Lately, shes just a case of "Old champion design syndrome" in both game-play and visuals.

She has too much going for her kit,

  • Movement speed boost for both her(W) and her allies(passive)
  • A slow that is point and click that last for 2 seconds( at least its not a stun thank god...)
  • A knock-up that can get stronger over time or instantly if given the change.
  • and the strongest shield in the game, which it gives AD to anyone it shields(at max rank its the ad Equivalent as aitem 1038 or more if she dares build AP .
  • Literally the only one that can shield towers which makes it harder to destroy.
  • and the Fattest heal to exist in the game with a knock-back attached to it.

In the end, Janna is just a massive pain in the ass to face and is much stronger then any other shielding supports in the game.

The only one that can match her is Lulu but that is a different story overall...

I don't know if shes constantly banned in Pro play because i don't watch it as much but i know shes just that strong.

If you agree with me, I would love your reasons why it should happen.

21 Comments

Dead flag blues9 votes

But how would the boosted e-girls who only show their cleavage on stream reach high plat ? [sg-janna]

Feel Apathy4 votes

[{quoted}](name=Dead flag blues,realm=EUW,application-id=3ErqAdtq,discussion-id=cOI6Eaer,comment-id=0004,timestamp=2018-05-11T15:43:53.474+0000)

But how would the boosted e-girls who only show their cleavage on stream reach high plat ? [sg-janna]

Where did this meme originate from ?

Genuinely curious.

EddardStark843 votes

Meme? Have you never watched an e-girl streamer? Most (most, not all) of the e-girl streamers play only janna/soraka (throw in a lulu here and there).

Feel Apathy1 votes

Why would I watch someone that plays worse than me 100% of the time ?

LordGeovanni1 votes

Most i see play Lux And adcs

Marothennan1 votes

What meme?

gabetheguy1 votes

[{quoted}](name=Feel Apathy,realm=EUNE,application-id=3ErqAdtq,discussion-id=cOI6Eaer,comment-id=00040000,timestamp=2018-05-11T16:21:17.231+0000)

Where did this meme originate from ?

Genuinely curious.

streaming video games with your tits out is among the most intense, skill requiring jobs of all time.

KZ Engel1 votes

every girl that viper boosts plays janna

Rathar Dashing1 votes

Sona

Salamencę8 votes

[{quoted}](name=Gamer Gallade,realm=NA,application-id=3ErqAdtq,discussion-id=cOI6Eaer,comment-id=,timestamp=2018-05-10T22:40:24.444+0000)

Shes been constantly getting nerfed over the years

Nice meme

rtbf2216514126 votes

{quoted}

Shes been constantly getting nerfed over the years

Nice meme

Would nerf 5 more movement speed again. Kappa

Saianna8 votes

Clickbait title 11/10 IGN would be proud.

DracosKasu4 votes

Each time she got nerf they actually buff her somewhere else like the last time when they increase the cd of her shield but buff her dmg which resolve nothing since she gain more then lost. They actually need to make shield less oppressive or actually force them to act like a skillshot similar to Lux.

Rathar Dashing1 votes

Please no. Skillshot shields feel absolutely terrible to use, half the time the ally you're trying to save dodges the shield.

Sire Hippington3 votes

Not saying you're not right, but "Old champion design syndrome" and 'She has too much going for her kit' don't fit well. Overloaded kits that have to much going are the trademark of their never designs, while most old kits are rather simplistic...

Anyway, Janna really needs some work, Her kit is just to stron in denying other kits as she's all about denying her opppnent options to interract with her team. Her passive makes for easy rotations and disengage, she has two instant CCs that interuppt movement abillities and a slow on top. If you face her as a melee, you just aren't allowed to play the game and it sucks. On top of that, she has a rather easy to use kit that is rather braindead and quite effective duering lane aswell, winning most trades by just pressing E on the carry thx to the combination of shield and bonus ad.

And so far, riot only dances around her issues, her point n click shield+ad-steroid got some numbers nerfed but basically stayed the same forever, same for her two instant aoe CCs. I think the most imprtant thing for her is to loose the instant knockup on her Q, it just allows decent jannas to fuck over most melees with little effort.

Gamer Gallade1 votes

What's kinda crazy about Janna and why I kinda mention the whole "Old champion design syndrome" is because shes existed in the early days of League(September 2nd 2009).

Not to mention she's got some really old visual but that's not really the problem here

What your mentioning and how you would fix would help her become a little bit balanced until something big happens to her kit and visuals.

In the end, I'm only saying that she needs a rework is because her kit is a basic support kit that has a good amount of skill to put in. But God damn is she a pain in the ass to face and almost every elo hates her for good reasons.

Teridax682 votes

I disagree with the reasons given for reworking Janna, but I very much agree that she needs to change. Personally, my issue with her isn't that she's a generalist, but that she represents pretty much everything wrong with enchanter design in League. Her abilities are too reliable, focus exclusively on making combat less interesting by adding too much safety, and severely lack interaction with her opponents, to the point of making games as a whole less interactive. Janna exists to diminish interaction between her own team and her opponents', which is why every game she's in is one that is intensely frustrating for anyone who tries to play against her or her marksman. Going forward, what we need from her is a champion capable of performing clutch saves, but who has much more of a chance of failing depending on her opponents' good plays, and who lives to make games more interactive, not less.

To be fair, not everything about Janna right now is bad, and I think there's a lot that could be kept in some form or another. Janna having a lot of free-flowing movement I think is cool, provided it doesn't just let her run away from every fight, and I think her putting herself at a risky distance from her opponents in order to mess them up is an excellent bit of gameplay that deserves to be expanded upon. I like that her shield has a bonus attached to it that disappears if it gets popped, and while I think the bonus needs to a) not just be some generic stat, and b) benefit pretty much any champion, and not just marksmen, I think we need this kind of effect to be present on more shields, with perhaps a greater emphasis on the bonus itself, at the cost of a weaker shield. Her ult I think is pretty good in itself, though I'd perhaps get rid of the heal, and her tornadoes could perhaps stay if they were much less strong at close ranges, though ideally much more rewarding overall at longer distances. Essentially, her kit has the bones of a potentially much more interesting champion, except there's far too much emphasis right now placed on reliability over true playmaking potential. If Riot were to cut down on her excessive persistent protection and peel, and instead reward her, her allies and her opponents much more for doing riskier stuff, she could set an example to other enchanters on how to make a support truly fun and interactive.

Bogdan19452 votes

The problem with janna isn't just "old champion design syndrome" it's her binary nature in her kit as the only thing she can do 99% of the time is disengage/peel (the other 1% is insec-ing someone) while most other supports still have some offensive power if it comes to that, she has practically 0 offensive power if she doesn't get about 300 ap to make the zephyr slow good enough to chain into a Q . Also she has too much sheer utility for an enchanter that simply can't be touched without completely destroying her like the ult knockback the W slow the E AD steroid the Q instacast.

On a different side note , having all zeal items' movespeed changed to a unique passive would be lovely , so adcs aren't impossible to outrun or reach , same thing with spellbinder and lich bane(although in spellbinder/lich bane case it's not that bad since there's very few champions that can use both efficiently , diana fizz ekko and well , sona if you're into that kind of stuff)

LordGeovanni1 votes

Movement speed boost

i feel the same about these damage items

item 3086 item 3113 = item 3046 item 3085 item 3087 item 3094 item 3907 item 3100

Not so much about item 1402 item 3504 and item 2065 because the have appropriately lowered stats for having extra movement speed.

I dont agree with changing Janna's theme and skills just because she is strong when She helps Point and crit champions that are balanced to be not just fine but dominant with out help.

Tuition Fee1 votes

Please don't rework Janna. I still haven't found a high-elo player to haul my ass out of silver yet.

Evidence1 votes

She doesnt need rework,just that item needs to be erased or changed..

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