Yasuo still needs a nerf

Gamer Gallade··8 votes·2,429 views

Before you down vote this.

Hear me out on this.

He is still a problem!!!

The thing is why is he still a problem?

Its not the items that make him such a problem. it is not the keystones.(Maybe a little but that is a different subject)

Its his god forsaken kit

TL:DR He needs to be tone down a bit more in order to be banned less.

Yasuo has one of the most tools he has to offer and his kit offers way to much safety for the good of the game.

His Passive double crit is a small part of the problem but its core to him. The penalty damage for crits is just laughable that needs to be reduced for the early game and maybe mid game.

His Passive shields is also the problem because of how free and low risk it is to gain the bloody shield. Oh how do you say you may ask. All he does is walk around like an Idiot. I've been looking at all the shields that exist in the game and no shield generator has ever been so easy in the game.

Almost all the champions that has a shields is placed on a certain condition or is used up on a ability. And items that has a shield takes up an item slot in order to use a shield. And CotC needs hard CC in order to work. Its annoying and low risk that All he has to do is walk around and get hit by a champion then it activates and reducing the damage because of the shield. Sure you can bait it out with an AA, but its so hard to hit him if your in melee range and hes gonna be dashing or wind wall(I will say more on that Wall problem) it just to keep his shield in tacked if your ranged. As for balance changes, Just reduce the shield value or make it so that you need to walk more in order to keep the shield value the same.(its really up to you.)

His Stab move is something but being the fact its almost an AA move is very weird to curtain stand point. Maybe given the fact that it also does on hit effects is also the fact that made him abuse several items. His on hit effects is what made item 3022 such a problem to begin with. There are other champions that can do On hit effects but Yasuo is more unique because its a skills shot instead of a enhanced AA. If he abuses more items that require on hit effects, then that part of his q must be removed for the good of the game and for his balance problems.

His wall is just basically almost broken beyond belief because it removes projectile based attacks into non-existences. Sure we have Braum but his just takes it like a true man. Yasuo on the other hand, he removes it like he doesn't give shit.

His dash is nerfed and doesn't really need another nerf in my opinion.

Sure you can make a bunch of different threads on that wall that will give Trump a run for his money, but it is needed for the game (Thats right I said it) Sure his wall is broken as fuck but its useful because its broken. My main complaint is how long it lasts, That wall lasts for almost 4 seconds. And we all know much 1 whole second matters. If they do trim Wind wall's duration by at least 1 whole second or maybe make it last to just 3-2.5 seconds then it would be acceptable.

And last but not least of all the Skills, His ultimate. WHY DOES IT HAVE ARMOR PEN TO BEGIN WITH!!! WHY DOES IT ALLOW KNOCK UPS TO LAST A WHOLE SECOND LONGER!!!

Riot, I don't want to complain too much on this ultimate but giving him Armor Pen is just giving Yasuo even less counter play for him to deal with champions with armor... I mean it just says he doesn't need item 3035 for the entire game, PLEASE FOR THE LOVE OF GOD REMOVE THAT PART AND REPLACE IT FOR SOMETHING LESS HARMFUL. As for the replacement, Just give him bonuses damage instead of Armor Pen. It just forces him to build that item instead of giving him an extra slot to use. His Knock up can stay the same but it could be reduced for a .25 -.5 seconds less because remember that seconds matter.

That is all that I have to say towards Yasuo.

Because I hate facing him and he is just banned a lot right next to Camille (I'm happy on the nerfs towards Camille)

And I will still rant on other Champions but that's for another time.

7 Comments

Az Lusheni Az3 votes

[deleted]

Kamara331 votes

I think the problem isn't that he is OP, just that he feels extremely anoying and unfun to play against.

Suggestion:

Make Yasuo use his flow to create the windwall, with x times the amount of hp his shield is. This way, he can use his shield normally vs. melee matchus, but can choose either or vs ranged but not both. He can recieve a slight buff somewhere else in his kit to keep him viable, but I think this is what makes him most anoying against ranged champs - that you finally hit that dashing mofo with a skill shot or AA and think, oy boy, NOW I can trade, only to stare into his WW and watch him spam his mastery emote while he dashes away and resets.

AmazoX2 votes

You can't control his flow, Skirmishers were made to have strong defensive tools with mobility and damage, Riot is no way ever going to nerf a skirmisher's defensive tool.

Murkish1 votes

look if u cant play yasuo that mean u are very very VERY bad.

AmazoX2 votes

Exaggeration level is over 9000.

The nerfs you are asking for are going to make him worse than an Inhibitor super minion LOL.

Ahristocats1 votes

hey understand one thing until 7.18 balance is for high elo only

and yasuo is shit in high elo

understood? nice

Salson1 votes

There is nothing wrong wrong with toplane Yasuo, he is balanced and healthy.

Midlane is cancer, he excels at 1v1, so you're pretty much forced to play around your jungler. I doubt he is even viable if enemy mid and jungle are premade.

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