PBE: Cinderhulk no longer builds up Immolation damage over time, deals about half at level 18
Unique Passive - Immolate no longer increases in damage based on time in combat. Now deals flat 15 (+.6 per champion level) magic damage to nearby enemies Unique Passive - Immolate now deals 100% bonus damage to minions and monsters.
Riot, Cinderhulk DOES need a nerf, but this is kinda overkill. Any context for why the change is such a severe damage reduction vs. Champions?
EDIT: I'm not saying Cinderhulk's damage should not be nerfed. Just not so hard. Maybe something like 15 (+.8 per Champion level) instead.



SHOULD be doing damage. It'd be nuts if he wasn't.
Deals 26 damage at level 1 and 43 damage at level 18.
currently deals 17-25.5 damage at level 1, and 34-51 damage at level 18.
After the change it will deal 16 damage at level 1 and 26 damage at level 18 to champs, and ofc double that (32/52) to minions and monsters.