how hard is it to actually land annies tibbers into a team fight and stun people?
I mean how is it allowed for annie to have potentially a 5 MAN STUN. WITH 0 CAST TIME?. with massive range. fucking bullshit.
I mean how is it allowed for annie to have potentially a 5 MAN STUN. WITH 0 CAST TIME?. with massive range. fucking bullshit.
with massive range.
[zombie-brand-facepalm]
massive range? maybe if you're tilted, but 75% of the time people need to snowball / flash to land a good tibbers. practice more, shes an easy shutdown.
and if you cant do that, try moving.
massive range? maybe if you're tilted, but 75% of the time people need to snowball / flash to land a good tibbers. practice more, shes an easy shutdown.
and if you cant do that, try moving.
(with
) 
sure is fucking hard to land a 600 range AoE stun with no cast time and no projectile with these in the game
All you have to do is pay attention to her. See a swirly? prepare for a bear up the arse. Don't see a swirly? Be more aggressive but still careful cause she could just be an E away from having that bear stun. The range really isn't all that big, it's actually about the same as her auto attack range so if she can AA you she can tibbers you but that's about it.
All you have to do is pay attention to her. See a swirly? prepare for a bear up the arse. Don't see a swirly? Be more aggressive but still careful cause she could just be an E away from having that bear stun.
So basically "if she has her passive up prepare to take it up the ass, if she doesn't have it up prepare to take it up the ass anyway"
awesome design.
wat massive range, the range is extremely short annie has trouble landing it on several ppl unless she uses flash. Because it's extremely obvious when annie's walking up close to you, most champs can leisurely stay out of her spell range as they poke her down.
Plus, it's not like stun can't be shortened. I don't know what you'd think about malphite R then, same potential to land on 5 ppl except longer range, allows mobility, and causes knockup that cannot be shorted and can be combo'd with a lot of other champs.
If the enemy team is competent, very.
Annie is short-ranged (for a mage) and immobile. If Annie is within Flash-Ult range and you are grouped closely enough that it will hit 3+ people on your team, you screwed up.
If the enemy team is competent, very.
Annie is short-ranged (for a mage) and immobile. If Annie is within Flash-Ult range and you are grouped closely enough that it will hit 3+ people on your team, you screwed up.

sure is hard