If Shields Are Considered Too Oppressive When used Proactively When They Should be Skill Based

Sir Rouge··2 votes·273 views

Why not lower their duration, and make their strength higher for the first bit with it droping to a lower shield strength after x seconds (a.k.a make them more reaction based).

The champions that have shields in their kits (which can be given to allies, not things like Annie 's or Ekko 's shield) : Ivern Janna Karma Lulu Lux Morgana Orianna Rakan Sona Taric Thresh.

Note : these changes do not regard the current individual strength of each champions (some are much more powerful than others right now). This is appart from the current OP or UP ness of these champions. Numbers are subject to change, this is just to paint a big picture.

Changes: Ivern :

  • Shield duration: Unchanged (2 seconds)
  • Shield strength: 70/100/130/160/190 (+80% AP) --> 80/125/170/215/260 (+100% AP) for the first 1 second, drops to 60% value afterwards. Janna :
  • Shield duration on champions: 5 seconds --> 4 seconds
  • Shield strength: 80/120/160/200/240 (+70% AP) --> 90/140/190/240/290 (90% AP) for the first 2 seconds, drops to 60% value afterwards. Karma :
  • Shield duration: 4 seconds --> 3 seconds
  • Shield strength: 70/95/120/145/170 (+50% AP) --> 80/120/160/200/240 (+80% AP) for the first 1.5 seconds, drops to 50% value afterwards (with appropriate mantra changes/value). Lulu :
  • Shield duration: 6 seconds --> 4 seconds
  • Shield strength: 70/105/140/175/210 (+60% AP) --> 80/130/180/230/280 (+85% AP) for the first 2 seconds, drops to 60% value afterwards. Lux : No changes Morgana :
  • Shield duration: 5 seconds --> 4 seconds
  • Shield strength: 70/140/210/280/350 (+70% AP) --> 80/160/240/340/390 (+90% AP) for the first 2 seconds, drops to 50% value afterwards. Orianna :
  • Shield duration: 4 seconds --> 3 seconds
  • Shield strength: 60/100/140/180/220 (+40% AP) --> 70/130/190/250/310 (+50% AP) for the first 1.5 seconds, drops to 60% afterwards. Rakan :
  • Shield duration (duration for one out of 2 in a row): 3 seconds --> 2 seconds
  • Shield strength: 50/75/100/125/150 (+80% AP) --> 50/80/110/140/170 (+100% AP) for the first 1 second, drops to 60% afterwards. Sona : No changes Taric : No changes Thresh :
  • Shield duration: 4 seconds --> 3 seconds
  • Shield strength: 60/100/140/180/220 (+1 per soul) --> 60/100/140/180/220 (+1.5 per soul) for the first 1.5 seconds, drops to 60% value afterwards.

Note: The shield has a grace period (smaller strength) instead of being removed after 1/1.5/2 seconds because a change like that would be way too drastic, while just changing durations from 5s to 4s (for ex.) would just be nerfing the champs while not solving the lack of reaction problem too much.

Shield functionality: For example, if the initial shield value was 300, you take 200 damage and the shield drops to 50% of its initial value afterwards, the shield will stay at 100. If the inital shield value was 300, you take 100 damage and the shield drops to 50% value of its initial strength afterwards, the shield drops to 150 from 200.

Again, numbers are subject to change.

Champions would be individually observed after the changes and made proper balance changes (most likely if it hurts them too much)

5 Comments

GigglesO1 votes

[{quoted}](name=Sir Rouge,realm=NA,application-id=3ErqAdtq,discussion-id=c1xNAxJO,comment-id=,timestamp=2017-09-01T04:31:07.185+0000)

Why not lower their duration, and make their strength higher for the first bit with it droping to a lower shield strength after x seconds (a.k.a make them more reaction based).

You mean just like morde's shield which feels like shit when you don't use it properly?

Yea I could see it. I think we just need better tenacity/knock ups to be reduce-able.

Sir Rouge1 votes

Idk how reducing the duration of knock ups would look visually though, maybe that's why they're making tenacity not interact with it. If so, maybe knock ups should be more situational and in the appropriate kits.

GigglesO1 votes

They could just make different heights for knockups... They used to stack season 1 and if you got 3-4 knockups you would just fly wayyyyyy up into the air.

Sir Rouge2 votes

Oh, I didn't know that. Honestly that's something they could look into; make different height standarts, and reduce the height you go depending on how much tenacity you have.

GigglesO1 votes

There are tons of things they could do with the game. The issue is they won't. Its like the current complaint about the ahri skin. She only got it because she sells well. I don't actually think that she deserved it at all. Soraka is an actual star guardian. And if you read syndra turned against them...

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