A question about feast or famine on champions, specifically when it comes to healing

Toastersaot··1 votes·327 views

So my question is this: Why do we gut/send to the dumpster champions with absurd healing/sustain like Vladimir Mordekaiser and Aatrox , where their sustain tends to be based off of how much damage they deal to the enemy, when we allow lifesteal, which is basically the same thing, to exist in its current state?

You could argue that it is not the same thing, since with Vladimir Mordekaiser and Aatrox it is an innate part of their kits, and that lifesteal requires investment into something like a item 3072 oritem 3153 , but now that we have Warlord's Bloodlust, that argument is much weaker, since you could take it in every game for lifesteal you spent no gold on getting. However, with lifesteal, unless you attack, you do not get healing. And unless your attacks powerful, you won't heal much at all. So doesn't that lead to the same feast or famine problem that I listed above with Mordekaiser Vladimir and Aatrox ? These champs need to deal damage to heal/shield, and lifesteal users must deal damage to heal, the only difference being that with one it is a part of their kit, and with the other it is a mastery that is taken on ADCs around 75% of the time.

ADCs usually cannot make it to late game right now due to the bot lane dive meta, but when they do I'm fine with their damage, it's just the healing off of that damage that's disgusts me.

I just want to know why these cases aren't treated in the same way.

1 Comments

Rewt1 votes

First, i dont think that vlad is gutted, and Morde wasnt gutted for his sustain. He was gutted because people were running him with zilean and he would just sprint up and kill the adc with his q. There wasnt really any counterplay. Aatrox was only kind of gutted, Aatrox is weaker yes, but if you are good with him he is just as terrifying as ever before.

The problem with sustain champs is that if they are strong champs then they become nearly unkillable because they just lifesteal so hard that you need 2-3 people to take them down unless you can burst them without them getting any abilities or auto attacks off. These sustain champs are NEVER glass cannons and that makes it so that they are able to survive your initial burst and then sustain through the rest of the fight. They arent really that healthy of a design and they pretty much have to be nerfed to the states that they are only good in the hands of someone who fully understands the champs. I was around when aatrox was released and that was the most annoying patch ive ever played in. He literally would just jump 1v3 into teams and lifesteal through all their damage. he needed to be gutted. and then buffed to a good point. Riot just forgot to do the part where they buff him to a good point.

You have to understand that morde and aatrox arent really feast or famine. both of them really couldnt do badly unless you actually were a brain dead player when they were released. Now do they need to be buffed to a point where they are stronger? yes, but the problem with the feast or famine champs is that they are always worked on from the top down, and not the bottom up. Riot needs to gut these champs within a week and then over the next few patches buff them to the point where they feel good. Sadly riot is just very bad about buffing things to the point they feel good.

An example of something that was gutted and then they buffed to a healthy state is Rek Sai. On release she was dominate. literally unstoppable. I got her on the day she came out and i think i won 20 rek sai games in a row and got fed in every single one. She was overpowered. then over like 6 patches she was gutted. her q went from a .7 (might be wrong, but im pretty sure it was a .7) ratio all the way down to a .1 After some time she was buffed a bit and has a .3 ratio on the q (again might be wrong but im pretty sure its .3 now) and she feels really good now. She isnt instawin any more and you really have to understand the champ to do well, but i feel that is a good place for every champ. There shouldnt be any pick up and win champs. all champs should require an understanding of the champ to actually do well on.

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