The jungle item change is already punishing in silver for doing well....

Ulquiorra0123··14 votes·5,133 views

At first I thought this wouldn't affect me much since I don't catch waves that often if I have a lead, I generally kill one to two creeps to force a slow push into my teammate. However, I began to realize really quickly that with first blood and silver teammates, this is kind of a problem, because I do have to catch the wave quite often, and I do have first blood quite often which puts me at a distinct disadvantage especially when that player says "lag" and disconnects to reconnect. 3 waves of no gold is really punishing PURELY BECAUSE I AM DOING WELL. Starting the game out 3-0 and then having to cover mid lane for 3 minutes while my teammate reconnects, as Kha'Zix into a 3-1 jayce with the debuff the whole time... That is literally game ending. I do not see how this is fair in any way shape or form. It is far more gold efficient to just let the person hit the tower and go farm more camps, which is just ridiculous considering this was a ham-fisted attempt at dealing with funneling when they don't even need to grab the jungle item in the first place...

Please revert this change and find something that doesn't punish people playing the game actively, who happen to be decent enough to get leads in most games...

17 Comments

RekSai CoffeeCo11 votes

I agree it is sad.

This is riots big change to reduce funneling when all they had to do to reduce it by 99% is to revert scuttle changes and balance Jungle camp experience so jungle is equal (or very close by cs) to solo laners.

A weak jungle makes jungle want to funnel (with partner) by playing a jungle carry or vice versa, why does riot not understand this and or just admit they made a mistake and actually fix the core of the problem.

What is more important riot? Gold funneling due to your own jungle changes or a "mini objective" for LCS viewers?

Pika Fox1 votes

Jungle isnt weak and its not like this couldnt be done before. People finally just decided to try and innovate and found that this is a thing that works.

Hügö2 votes

Ye.... because people jut decided out of nowhere "how about we funnel shit".

Pika Fox1 votes

Yes, thats pretty much how innovation works. Its not that it couldnt be done before, its just that people already had an idea of what worked and worked well and went with it. Massive jungle changes where no one knows the best meta is the best time to try new things.

BIFF3 votes

Yeah this debuff is crippling if you do not rush your jungle item.

It quite literally is a punishment for doing well.

If you get first blood there is no point in ganking until you finish your jungle item. Because pushing the wave out also denies you and your laner gold as much as it would the opponent.

AriosHeartshield1 votes

That's. . . fine?

Junglers who build item 1416 item 1401 item 1402 rush their enchantment already anyway. Pretty much the only junglers who don't are the item 1400 junglers, and they are getting a faster clear speed from Tiamat rush anyway. If they want to delay their power spike to invest in some gold farming, fine. Let them do it in the jungle and stay out of lanes. I see no issue here.

DoubleDownum1 votes

Except for someone like Warwick, who tends to sit on Tiamat yet also builds Cinderhulk often.

Anyway, what should have happened is that if you run smite at all, just give a 10% experience debuff from lane minions and -5 gold from all minions hit. The rationale being that smite should only be taken if your primary goal is jungle clearing. The gold debuff isn’t terrible, to not punish junglers who are ahead too much, but the exp debuff means that laners will be heavily discouraged from running smite as it should be. Junglers shouldn’t lose half the gold from a minion wave for doing well early game...

AriosHeartshield1 votes

I'm fairly certain I know the reason Riot might be hesitant to do that: because it would really punish low level players who might take Smite because they're having trouble last hitting cannons or something.

Jefftiffy2 votes

I just honestly hate how the new changes are supposed to stop funneling but I see the damn debuff at level 1-3 and if I get first blood I'm going to have it for a long time. I am being punished for taking the lead and I'm not even funneling. It's really fucking depressing as a jungle mid main to know that one of my 2 roles I am fighting the system in order to carry the damn game as if carrying 4 other gold players wasn't hard enough.

Daddy Ants1 votes

I don't mind the jungle item change to be honest.

Funnel comps are not fun to play against.

Ulquiorra01231 votes

When it starts negatively impacting me because I am playing well, I begin to mind, very heavily in fact. It isn't fun to be doing well and get shafted because of a change that was never supposed to be for me.

Daddy Ants4 votes

{quoted}

When it starts negatively impacting me because I am playing well, I begin to mind, very heavily in fact. It isn't fun to be doing well and get shafted because of a change that was never supposed to be for me.

I don't like the jungle changes full stop.

I'm sick of being 3+ levels behind solo laners.

kjm991 votes

Seriously. It's boring as hell to have to constantly clear jungle and contest every skuttle just to try to keep up with lanes on levels. Now you're punished for trying to clear a wave or two. If riot pushes jungle much harder we're going to have duo tops.

2X21 votes

I dont really bother new item changes (8.14) Since the penalty is easily removed by a item 3715

Ulquiorra01231 votes

No it isn't, you need the enchantment? Did you even read the patch notes?

remakoro1 votes

Had to fill as jungle today. And was really surprised when i decided to tax for a bit + help my laner with push and discovered that im getting 4 gold for ranged minions. And on some junglers you really have no reason to finish your jungle item AT ALL. You get item 1039 or item 1041 + item 3077 and then you forget about that crap and start buying your core items that you actually need right now.

But since im not playing jungle at all im kinda happy about this change. Those pesky junglers should keep their hands off my minions -_-

Leto GT1 votes

I had this lee in a game... he was ahead early and came to def my tower but was only earning 4 gold per minion. He would've been better off farming his own jungle. It's dumb. They won't find a fix that's not penalizing junglers anyway. Revert jungle !

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