Why are players punished for winning games?
I want to hear a response from Riot on this because this has gotten to a point of stupidity now. How is it that I can go 7-0 with decent teammates, and then immediately after that win streak see 20 games that are borderline unwinnable because teammates just get destoyed solo. The MMR difference in the last two games was about 200 on average in favor of the enemy team. Now I understand that winning alot of games boosts MMR alot, but I shouldn't be punished with innately worse teammates just because I'm decent at the game. I cannot stop an Ornn from getting solo killed 5 times in 8 minutes without having the godly ability of future sight, but it is almost like you expect players to have this ability while climbing. Like I had a game where my top laner got destroyed solo by a Tryndamere, and did very well for me and my team in that game, I did damn well everything to win that game and delayed a long time, but alas cannot stop people from split pushing top while they are taking bot and mid inhib... The next game I got that tryndamere on my team and we completely roflstomped the enemy team into oblivion just purely because I got fed from the same good play as the game before and he was competent enough to not die 12 times in 10 minutes. The difference between the two games though is insane, one is a complete and utter loss and the other is a complete and utter win. Why? Because one game had teammates that completely got destroyed, and the other they went even and I was allowed to let my skill show.
I am almost positive the issue here is that the game matches on MMR alone and that means that anyone on a win streak will get punished heavily by having 5 enemies better than your 4 allies because your MMR is in a different division. But that Isn't fair and completely destroys the concept of climbing. You should be matched based on division not MMR or anything like that. This isn't a 1v1 game, we do not have control over the game as a whole. If I am strictly better than my MMR, I should be climbing, not scrounging for wins just because teammates are at a distinct disadvantage PURELY BECAUSE I AM ON THEIR TEAM. I do not blame my teammates either, it isn't their fault that the game matchmakes a gold 4 enemy to a silver 4 ally... yes this happens, and it happens alot.
Of course this is speaking from experience, but it seems like I win every single game where the MMR is even in teammates and enemies, and lose every game where it isn't. And more often than not, the games are even after a loss streak, and incredibly imbalanced on a win streak. I feel like at this point it doesn't come down to how well I play, and more how well the game was matchmade, and that to me is just unfair. My ability to play the game should matter, not a dice roll on whether the game wanted to screw me out of a win or not. I guess onto another 18-23 games where I tank MMR with every game being unwinnable...
TLDR; Wins and Losses alike just feel unsatisfactory because I have no impact on either. Losses come down to teammates being worse than the opponents, and wins come down to me just being better than the enemy in my position and my teammates going even. Matchmaking sucks, I like hard games, but not unwinnable ones.