Make support more interesting: Remove sightstone. Vision= team effort.
Support mains hold your horses.
Now let me begin. Why is support so unpopular? Because the support is doing the jobs no one else wants to do. Need powerfull item actives? Support will build it. Need peel? Support will do it. Need vision? Support will do it.
So what if we removed one of those jobs to give supports a little more freedom in builds and gameplay? With sightstone and your support item, you are forced to give up 2 item space just to be a functioning member of your team (or you can combine those 2 slots into one via the sightstone upgrades and get an item with mediocre stats, but more build possibilities). But what if sightstone was removed? Of course it would imply some buffs to trinkets, but I think it would be worth and would make vision a team effort instead of having to send your support all accross the map to ward everywhere. There is a limit of 3 stealth wards per champion, and supports are the only one to actualy reach that limit. So here are a list of changes that could make up for sightstone removal:
-
Add a space for control wards late game
-
Trinkets have SLIGHTLY lower cooldown early game and can stack up to 3 times instead of 2 OR change the limit to 2 wards on the map per player but lower the cooldown a little more
Aaand thats it! If everyone just puts at least 1 ward and 1 control ward on the map, vision is already pretty great. And we don't have the problem of supports being the ward slaves anymore, everyone can help the team.
on a mage with
,
,
, and
is already a super great time.
geez i wonder what other items the other classes are ALWAYS required to build at some point