Moonflair Spellblade on the Rift?

Balgoth··16 votes·1,593 views

I know this has been suggested before and it's probably never going to happen, but does anyone else think it would be nice to have Moonflair on the Rift? This would give another option for Seeker's to build out of that would benefit the AP fighters.

19 Comments

darkdill6 votes

I would very much like this too. Just a few problems...

Diana Elise Fizz Nidalee

Moonflair Spellblade could make them kinda broken if they can get a good source of AP, durability, AND Tenacity all in one source.

Earl Eulrich7 votes

very minor ap, no hp - so the effective health gained isn´t that spectacular actually, especially early on. It´s not a good snowball item on those champs compared to just going full ap - it would just add some build-variety, especially in the lategame and make a (healthier) bruiser-build playable instead of the binary assassin-build.

darkdill2 votes

It'd also make Fizz and Nidalee impossible to catch because you can't lock them down.

Earl Eulrich4 votes

yea, those 0,3sec less CC totally make a difference and they aren´t allowed to get mercs anyway.

Kingsgrave4 votes

{quoted}

I would very much like this too. Just a few problems...

Diana Elise Fizz Nidalee

Moonflair Spellblade could make them kinda broken if they can get a good source of AP, durability, AND Tenacity all in one source.

50 AP is barely a good source of AP

GundayMonday1 votes

This. There are a ton of champions that would use every single stat insanely well. Like Jax and item 3078 . Would be a balancing nightmare.

Balgoth2 votes

I think that the champions mentioned are the ones that would obviously benefit from it, but if you look at the build that it would benefit it's the AP/bruiser. All of these champions are currently built as AP/assassions but they may be better as AP/bruisers with this item

Balgoth2 votes

I don't think it would be broken... It would just be a good item for them. I mean this item is basically made for Diana (moon blade for the moon chick). Most champions have an item that is pretty much made for them so why not these guys?

Partholonian1 votes

I'm not sure it would even be a good item for Fizz. Can he really afford to go in and not kill anyone? And isn't that what's going to happen if he spends a full item slot to get only 50 AP, anywhere in his first 3 items?

Possibly a bigger concern would be Vladimir. And Rumble. And even actual tanks (they commonly build item 3111 now, but having another viable tenacity option would mean they could build item 3047 instead).

WidderEUNE2 votes

I hope they introduce it when Abyssal Scepter is reworked. But with some stat changes: 100 AP, 40 MR, 35% tenacity instead of 50 AP, 50 Armor, 50 MR, 35% tenacity.

ArkenStorm2 votes

No

BobbyCarHaterX2 votes

Well this would make Katarina pick/ban, since it provides everything that makes up her weaknesses

Solidair32 votes

It WOULD be nice. But Riot wants mages to be squishy. They are worried that giving them too many defensive options would be bad.

Zarxis2 votes

I've been waiting for Riot to put item 3170 or some other Tenacity item on the Rift for some time now. Zephyr doesn't provide enough direct damage to warrant building it early on for most champions, making it little more than a luxury replacement for boots, and AP champions don't want it (you might be able to build it as Kayle or Teemo, but it's hardly recommended).

I miss the Tenacity that Spirit of the Ancient Golem provided, once upon a time. It gave non-squishy junglers the option to build item 3047 or other boots instead of building item 3111 in almost every game.

Lissama1 votes

Moonflair Spellblade - it is one of the most useless items from Dominion. Never see this shit in game.

Cindikle1 votes

With Abyssal getting changed I could see it working maybe.

As long as they died some passive into Hourglass so they couldn't get both. Maybe keep the stacking effect in all 3 items.

doubleguac1 votes

I don't think moonflair would break the game, or anything. I just think it's a really, really boring item that allows champions to circumvent what should be an important choice. You should have to choose, at any given moment, between building offense/defense/utility. If you want a mix of damage and tankiness, you can build a few offense items and a few defense items, but you still have to choose, at any given moment, which one you want to work on next.

Items that give a mix of offense and defense have been nerfed time and time again, especially if they are rushable in lane, because they are hard to balance and ultimately boring. Abyssal got gutted in S2(? maybe 3?) for being able to do this. Atmas was gutted then removed from the game entirely. Sunfire has been nerfed repeatedly, particularly in the early game. Cinderhulk has been nerfed multiple times since its release. Frozen mallet was gutted.

At the end of the day, champions should have to choose between building offense and defense. Moonflair circumvents this choice, by being an almost 50/50 split of the two. Not only does it give an even mix of offense and defense, it gives an even mix of armor and MR, AND tenacity.

Moonflair's mix of stats means it will never be a bad purchase on any AP champion at virtually any point in the game. It might not be the best purchase, but it will always be a good one. This is a sign of a pretty uninteresting and ultimately poorly designed item.

It was released as a band-aid fix to help mages out in TT at a time when they were struggling. But the challenges squishy mages faced in TT don't exist int he same way on SR. SR doesn't need this band-aid.

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