Group queues are toxic.
For the game, I mean. Assuming I understand that word. I always thought it meant "lethal if ingested" but English slang seems to change every other day.
Anyway, they're bad. Group queues possess all the following:
- Coordinated pick strategies, many of which are pure cheese that are so insanely niche there's no way you can be expected to know how to counter them as a matter of rote.
- Coordinated runes, maximizing the above.
- Familiarity of play styles, allowing them to silently know what the other will do and when.
- Voice chat, allowing them to verbally communicate while playing when the rest of us have to type.
- A willingness to converge on lanes or rush to early skirmish locations to 3v1 you when you're far too low-level to adjust to it. Something only one in every hundred or so teams of strangers will do before level 10.
Any single one of these provides an unfair advantage in favor of the group queue. All of them together provides an insanely pitched battle that is nearly impossible to win unless they're actively trolling or drunk.
Please strongly consider relegating group queues to games with other group queues. The few friends I have willing to play League (there are exactly two who are stupid enough to try it(すみません伊吹、でも、それは非常に愚か)and neither of them are willing to deal with the insane ping that I am. I'm tired of losing to group queues just because none of my friends play League.
Please correct this flaw. Thank you.