My Enjoyment of This Game Has Honestly Decreased

Flash to KS··1 votes·708 views

I know some people will probably call me "salty," "noobish," and/or "whiny," but I realize that this is Riot's game and they can do whatever they want with it. I'm just expressing how I honestly feel about the game at this point.

I love League. I'm certainly not great at the game, and I don't even play ranked anymore because of how frustrating I found it to be when I did, but I enjoy the game a lot. That doesn't mean my enjoyment hasn't gradually decreased, though. Why? Well, recently, the main reason has been certain balance decisions. My two favorite champions, Kassadin and Blitzcrank, have both been nerfed in a way that significantly reduced their power. The changes to the ult of Kassadin just made him feel much less smooth to play. I know he was OP and needed to be adjusted to reasonable power levels, but I think he needs at least some damage buffs to compensate for the lost range on his ult. Right now he doesn't reach people as easily and doesn't deal enough damage when he does unless he has at least five items.

And then there's Blitzcrank. The W nerf pretty much eliminated his ability to escape situations like a losing team fight or a sudden attack in the jungle. His roaming ability was also hit very hard, and so was his ability to engage a fight by running right into it. "Why should he be able to run straight into a fight and initiate it like that?" You might ask. Well, because he's a tanky support who is also supposed to be able to engage. Look at Leona, Alistar, and Nautilus. They all throw themselves into the fight to engage.

Let's not forget Veigar either. While I do think the insta-stun was a toxic gameplay mechanic that needed to be changed, making his Q a skillshot (effectively making it much less reliable in duels) and taking away a 20% AP ratio from his ult was just brutal. To make matters worse, the delay on the stun is 0.5 seconds. 0.5 seconds in a game where loads of champions have dashes and blinks... on a bread-and-butter ability of a mid laner that plays a lot against hyper-mobile assassins in lane.

Those are just three examples of champions that I enjoyed a lot that I now enjoy less because of significant nerfs. I actually don't mind changes to balance champions; I didn't mind much when the ult stack timer on Kassadin's ult was increased to 20 seconds, for example. What I mind is when a significant chunk of a champion's power is taken away even though they weren't extremely strong in the first place. That makes the champion feel clumsy, unsatisfying, and, more often than not, weaker than average.

I realize some people, probably a lot, will disagree with me, but I thought I would state my opinion anyway because I'm getting really disappointed with some of the changes this game has gone through.

1 Comments

HaIlMonitor1 votes

I agree somewhat except for Veigar. They didn't nerf or rework him because of mid.... It was because of support. He had an instant AOE stun and his ult could execute any AP carry well building anything. It is the same thing with Zilean they nerfed him because he was to good at mid and wanted him to be a support.

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