Adc And Toplane yasuo get a nerf with a base shield nerf
Yasuo against ap midlaners gets a buff (if that even)
Overall a nerf in my book
Yasuo against ap midlaners gets a buff (if that even)
Overall a nerf in my book
At worst until level 10 where he's buffed in every situation
40 shield at level 1 is worth far more than an extra 40 shield at level 18
This
Huge hit to ADC yasuo Hute hit to toplane yasuo
Really a net change in mid. 99% of midlaners are ranged and they bait out shield easly nowdays with this nerf they can just aa and then proceed you to burst through it. Mr compensates it. And then he got an irelevant ulti buff which doesnt do much yet it ll feel toxic if you are in enemy team
Well Adc Yasuo takes a huge hit. Bot Laning is over by the minute 10
Here is how yasuo best roles go before changes
extra 50 shield later on doesnt matter. Everything overkills anyway
If they want to see a YASUO in worlds. This is not how you fking buff him. His biggest asset was the fact that he was viable in 3 roles (Granted how likely is that some lcs team has 3 good yasuo players)
Toplane yasuo get a nerf with a base shield nerf Yasuo against ap midlaners gets a buff
That's kinda the entire point of the changes.
Goal of their changes is to buff yasuo for worlds. This is a nerf for botlane and toplane yasuo while being a net change for midlane his 3rd best role atm... yay! ll acomplish nothing
The ulti range buff is also quite irelevant...
midlane is the second most picked role and his INTENDED ROLE since his release,even yasuo mains said they want yasuo to be a midlane champion
AD carry is his intended role
Yasuo was a first melee champion who was designed to function in botlane (And he does if you can spend like 6k ip on lifesteal quints)
So yeah ADC was his intended role. Judging by that logic he should be changed in a way where he works in botlane
Forcing yasuo to be viable mid is like forcing mordekaiser to be viable in mid. It just wont work. Midlane is to short he ll always be to subpar. UP until they buff him to a point where the only time he ll see compettetive play is to counter rumble in a toplane
I am yasuo main and I want him to be decent in 3 roles rather then being meh in just 1 role
AD carry is his intended role
Did you picked this up from BronzeFacts.com?
Yasuo was a first melee champion who was designed to function in botlane (And he does if you can spend like 6k ip on lifesteal quints)
1st, Fiora was actually before the rework. 2nd, why was he even "designed to function in botlane" if it's a necessity to spend 6k IP?
Forcing yasuo to be viable mid is like forcing mordekaiser to be viable in mid.
Morde WAS viable mid at first, until Riot ran out of ideas on how to update him properly in the Juggernaut rework. Yasuo on the other hand literally has a windwall that blocks off 80% of every mages' skillshots & a spammable dashes that lets him get close to mages or assassins alike, how is that "unintended"?
What's more funny is that when Yasuo was released, Riot literally made a spotlight of him specifically in the mid lane (he has NOT received any ability changes as different as his release, so technically his gameplay is still the same). "Designed for bot lane", my ass.
Did you picked this up from BronzeFacts.com?
Unranked mocking to an ex challenger? XDDDDD buy some hands. You can literaly google it and find the truth
1st, Fiora was actually before the rework. 2nd, why was he even "designed to function in botlane" if it's a necessity to spend 6k IP?
Well its not necessity. I would just reccomend lifesteal quints. Perhaphs if runes were cheaper and if people werent delusional there would be more ADC yasuo players
Morde WAS viable mid at first, until Riot ran out of ideas on how to update him properly in the Juggernaut rework. Yasuo on the other hand literally has a windwall that blocks off 80% of every mages' skillshots & a spammable dashes that lets him get close to mages or assassins alike, how is that "unintended"?
True Morde Mid was his primary role before rework but he wasnt really successful champion apart from season 1.
Windwall also functions against basic attacks
2 problems with yasuo mid and why Curently its my third favorite lane for him
Mages can just hug a tower so its extremly hard to abuse his early strenght. And its why melee champions dont really work in mid unless you are zed, or kassadin at which point if you are kassadin you cannot be bullied by mages while scale into toxic lategame monster while zed is simply the best AD option for mid there is. All other melee mid champions are bunch of tiers lower
You can be ganked from way to many angles. If you are ADC you have a personal warder. If you are toplane due to current catchup exp meta yes you are fked up ganks can hurt you but not as much as they can if you are a melee midlane champion
What's more funny is that when Yasuo was released, Riot literally made a spotlight of him specifically in the mid lane (he has NOT received any ability changes as different as his release, so technically his gameplay is still the same). "Designed for bot lane", my ass.
They didnt want it to be intuitive basicly... just fking google it yourself
First: Nobody plays bot lane Yasuo.
Second: as Rainfall said, mid lane is where he's supposed to go, as he's designed to work better against ranged champions, and has a weakness to melee. Currently, he's too strong against melee, so he gets pulled up to top lane.
Am I THE only 1 who is aware that yasuo was originaly designed to be the first melee botlane champion. Dig it up seek for yourself thats what you ll find
Second I had no trouble reaching challenger with yasuo ADC ... so yeah more people should play him that way...