Can we buff Bard's W?
I've noticed that the amount of health it gives back is really low, even when you let the shrine build up for the maximum amount of time. So, here's my idea: why don't we make Bard's W heal for a flat amount + % AP + % of champion's missing health? Buffing the flat amount will only help squishy allies; buffing the AP scaling would make you feel bad for building tankiness and utility; adding the scaling based on target's missing health will help any member of the team, especially the jungler or some laner that had a bad trade or got ganked. We could also reduce the time the shrine takes to charge to full power, maybe making it 6 seconds instead of 10. This way, health shrines would be more helpful during sieges or stall situations. What do you think about it?
and
with the Utility masteries for increasing potion duration and item cooldown reduction will give you insane levels of healing, and with your natural large scale mobility, going back to base to recharge the flask isn't as punishing as it is for other champs.