Ornn Upgrades and Non-Named Unique Passives/Actives?
edited TwinkiePro tested it and reports that the unique abilities are in fact exclusive, meaning the "Unique passive: +50% crit damage" on Infinity Edge does not stack with the Unique passive of the same effect on the Molten Edge. I think Riot should either name these unique passives to remove confusion, or they should specify in the item tooltip that "Molten Edge" is treated exactly like an "Infinity Edge" for the purposes of passive and active abilities.
Items with unique passives need to either be changed (if the new items' passives stack) or clarified (if not). For example, Infinity Edge gets replaced with Molten Edge. Both have "Unique passive:" to increase critical strike damage. So if someone builds one of each, they will have 100% critical strike damage instead of 50%. This is in addition to the +30 AD. Unless that's intended, but I honestly think +50% critical strike damage +30 AD is worth more than 1000 gold when you can pair it with IE.
There are a lot of abusable passives with these upgraded items if they stack: Molten Edge = 50% crit damage Infernal Mask = 10% damage aura (this might be protected by the aura buff name?) Rabadon's Deathcrown = +35% AP Redemption = double actives Circlet of the Iron Solari = double actives
Assuming these items do not actually stack, I believe Riot should note that the upgraded versions count as the original item for the purpose of the "Unique active" and "Unique passive" qualities, since in every single other instance in the entire game, items with different names do not count toward each others' non-named unique abilities.
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