Those Nunu changes just confirmed what everyone was saying about the balance team

PaffWasTaken··56 votes·2,881 views

You know that there is a really really serious problem about the game balance when one of the weakest, if not THE weakest champ becomes hideously strong enought to become THE broken champ of the hour while becoming someone who gets banned really often by anyone who reads the patch notes. Thats not how BALANCE works...

46 Comments

Primaquarius28 votes

Nunu never had a solid niche since debut, Blood Boil hinted at support, Consume hinted at jungle, Ice Ball/Absolute Zero hinted at AP bruiser...it was just a mess

Hibeki1 votes

He was a pretty good support for a while, Perma slow/AS slow, buff for adc, healing in lane

General Esdeath 3 votes

He was a support jungler like Ivern but he used to be really strong with a good ADC.

Then he fit the counterjungle niche who turns into a tank with slows late game.

Iffy Jarl1 votes

{quoted}

Nunu never had a solid niche since debut, Blood Boil hinted at support, Consume hinted at jungle, Ice Ball/Absolute Zero hinted at AP bruiser...it was just a mess

He did, he was an excellent counter jungler could easily clear an entire blue side before the enemy could even finish taking out the control ward he left at red as bait, but Ivern not only clears faster but is infinitely better in team fights

Sire Hippington1 votes

How do iceball and ult hint at ap-bruiser? yes they do damage and scale with AP, but that can be said about any tank skill in this game. Atleast back in the days, the 60% slow for 4 sec was close to beeing hard-cc(hard-mobillity(dashes and co) was lower so strong slows had more impact) and one shouldn't underestimate the AS slow on it, same for the ult, and bases also were/are high enough. Back in the days, he was a proper supportive tank that worked well as support and jungle. The slow+as-slow paired with his AS+ms buff made sure you get extendet trades and win them, the Q allows to sustain vs poke and the ult was a great zone controll tool that also had some havy kill potential in lane vs anyone with no escapes/hard cc(or CD on their shit). Sure, by now anyone that doesn't spam hard CC right and left can't be considered a tank, his Q requires jungle creeps to get the full benefit, the W was nerfed on the AS and ms part so him beeing a support-tank isn't really a thing, and with mobillity and hard-CC beeing far more common his ult also is less threatening, but when i started playing he certainly had a solid niche as supportive tank that enables high dps champs.

Dankest Khan23 votes

The current problems in the game are a result of people balancing it who have no idea how the game actually works even if they play it. The balance team needs to be fired and Riot should hire some top players who retired from Esports to balance the game.

TurtleMari16 votes

While i don't completely agree with the second part, they seriously need people that actually know what they are doing.

Dankest Khan1 votes

Just thought contributing a replacement was more constructive than the usual FIRE DA BALANCE TEAM post

ChompyWulf12 votes

"Working as intended." - Ghostcrawler

Meep Man11 votes

This happens literally every time Nunu gets buffed. He's a nuclear reactor of a champion that just needs to get reworked.

Romans VI XXIII2 votes

Honestly it's less the he needs a massive rework and more the balance team really has no idea what champions need/don't need.

Yes nunu could use a little reworking, but mostly on the random shit they have given them over the last few years, his core abilities r fine.

Colton14710 votes

Galio item 3070

SweedishGunner1 votes

Yeah what the fuck even is Galio now? I've lost count on what direction Riot has taken him and how I'm even supposed to build/play him.

Crett7 votes

i think it's better to try and experiment with additions to old champion kits than leaving them the same for years at a time until their reworks

PaffWasTaken25 votes

There's a difference between experimenting slightly to see what will happen and throwing random overpowered stuff while saying "eh, lets see what happens"

Lets make a comparison. Lets say that you have a kid who plays in a soccer team but who dosen't run fast enought to be good. What you need to do is to help training him. You don't say "fuck off" and give him a wheelchair running with a boeing engine along with twin rockets each side

Crett2 votes

well they are hitting the damage on it pretty hard now, it's down to 1/2/3/4/5 per stack

HaIlMonitor1 votes

I dont think the buff itself was op, its the numbers. Problem is it is a whole passive from an item at level 5.

item 3089

Gold Value 120 ability power + 42 (from passive) = Gold 3523.5 Total Gold Value = Gold 3523.5 Passive Gold Value

**_>35 ability power (for every 100 Ability Power) = Gold 761.25

Gold Efficiency*_**

Rabadon's Deathcap item Rabadon's Deathcap is 92.72% gold efficient by itself. Rabadon's Deathcap item Rabadon's Deathcap efficiency is further increased by 20.03% for every 100 Ability Power obtained from other >sources. To become gold efficient, it needs at least 36 ability power obtained from other sources.

So if someone has about ~400 ap (Around full build) already it gives them 3,045 free worth of stats which is ludacris. They need to lower the %'s and it should be perfectly fine. L

Done251 votes

{quoted}

I dont think the buff itself was op, its the numbers. Problem is it is a whole passive from an item at level 5.

item 3089 **_>35 ability power (for every 100 Ability Power) = Gold 761.25

So if someone has about ~400 ap (Around full build) already it gives them 3,045 free worth of stats which is ludacris. They need to lower the %'s and it should be perfectly fine. L

You mean they need to lower the cap. Probably to about half its current values. 120 AP max -> 60 AP max

BestPudgeNA10 votes

{quoted}

There's a difference between experimenting slightly to see what will happen and throwing random overpowered stuff while saying "eh, lets see what happens"

Lets make a comparison. Lets say that you have a kid who plays in a soccer team but who dosen't run fast enought to be good. What you need to do is to help training him. You don't say "fuck off" and give him a wheelchair running with a boeing engine along with twin rockets each side

Perfect analogy. Spot on, riot should hire you to be part of the balance team.

Nielarken1 votes

{quoted}

There's a difference between experimenting slightly to see what will happen and throwing random overpowered stuff while saying "eh, lets see what happens"

Lets make a comparison. Lets say that you have a kid who plays in a soccer team but who dosen't run fast enought to be good. What you need to do is to help training him. You don't say "fuck off" and give him a wheelchair running with a boeing engine along with twin rockets each side

You forgot the most important part, now that little jimmy is has his super powered wheelchair and both teams are questioning why he has a super powered wheelchair we need to cut his arms off so it harder for him to us his new chair so that it will be fair for the other players.

Lord Phazanor 1 votes

{quoted}

i think it's better to try and experiment with additions to old champion kits than leaving them the same for years at a time until their reworks

I completely disagree. I'd rather they didn't butcher "experience" with Mordekaiser. It would have been fine to just leave him until he gets a proper rework.
Forgive me, I must go cry now.

Crett2 votes

oh well i'm talking additions, not when they change abilities. i'm a on-off morde player and i feel you.

Ayanami3rd6 votes

I did not play vs the steroid Nunu yet, but from what I've heard from others, it's a nightmare. Balance team needs some QA to audit their decisions. Maybe let one or two guys from a totally different team revise their decisions and give feedback from someone that does not have balance team tunnel vision.

Romans VI XXIII2 votes

Or you know, maybe some one who actually plays this game? Like any number of the retired pros.

Brain Errör 4045 votes

This was already addressed by a Rioter who gave VERY good insight to how this works. I wouldn't bash the balance team so hard after reading that. You should go find the comment on it under practically the same name for the thread.

kargish1 votes

Can you link please?

Velzard of Koz5 votes

You'd just need to find a thread with nearly the same title and basically the same point, to the point where I wonder If the OP isn't just circlejerking.

But here it is: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/qgPXfKtQ-nunu-is-a-perfect-example-of-why-people-bitch-about-the-balance-team

Maple Nectat explains it in response to top comment.

Romans VI XXIII3 votes

You mean where maple said there philosophy is to send champions over the edge in an extreme change rather than small tweaks.....yea that was great and it's definitely the completely wrong way to balance.

You don't try balancing a weight on a ledge by throwing all of it on 1 side...... it's pretty simple logic and just goes to show why they can almost never balance anything out.

GigglesO5 votes

“We can’t just throw stats at a champion to make them viable”

Throws abilities on a champion that buffs stats... oh yea throwing stats avoided.

Lil Homie busta4 votes

They already let very clear their balance approach in the last Nunu thread in gameplay.

"PBE is for bugfix. You guys, the live server, are the balance test rats." "Easy and quick overbuffs in order to save time for big, flashy and balance-breaking updates >> spend months of time carefully and slowly buffing to preserve the game's balance integrity"

Now tell me, does this policy enhances and supports the game's health?

Moral of the history: "Fools rush in where angels fear to tread." "A bird in the hand is worth two in the bush"

SeaChange3 votes

Yeahhh I usually get salty at posts like these but, I hate to say it, Riot is proving you guys right over and over again, especially with the botlane meta. Can you y'all go back to be wrong pls? THanks.

Salamencę2 votes

They always do this to Nunu lmao it's nothing new. Remember when they added the extra % max hp per stack to his q and his winrate went from 42% to 57% for like a week before they hotfixed it?

Chromatic Eagle2 votes

Their mentality is to throw in some drastic changes, and balance around that as needed. I don't think it's fun when it fails, but can be fun when it works.

A Nunu2 votes

Even I can't remember the last time Nunu was truly balanced. Nunu item 3070

alekzu1 votes

The balance team can't test everything...if the testing was done only by them we would see patches every few months rather than weeks. That's why we have PBE, that's why almost everyone got a chance to make an account. If Nunu is so problematic why people who played on the PBE didn't voice their concern and issues? Are people there to try new skins or what. I know that we are not obligated to test these stuff on the PBE but if we didn't we would have to wait for months to get balance changes. Meanwhile in the duration of a week we see every single champion mentioned at least once with some kind of problems. Ofc Rioters also have a fault in all this as they refuse to release PBE servers in other regions so the testing would greatly improve.

Fawksea3 votes

[{quoted}](name=Seer Lu,realm=EUW,application-id=3ErqAdtq,discussion-id=b2oblKpE,comment-id=0007,timestamp=2018-01-27T22:38:03.285+0000)

The balance team can't test everything...if the testing was done only by them we would see patches every few months rather than weeks. That's why we have PBE, that's why almost everyone got a chance to make an account. If Nunu is so problematic why people who played on the PBE didn't voice their concern and issues? Are people there to try new skins or what. I know that we are not obligated to test these stuff on the PBE but if we didn't we would have to wait for months to get balance changes. Meanwhile in the duration of a week we see every single champion mentioned at least once with some kind of problems. Ofc Rioters also have a fault in all this as they refuse to release PBE servers in other regions so the testing would greatly improve.

people did, people voiced their opinion, and people even made videos to point out said thing was stupidly broken. riot doesn't listen or care and puts it in live. the fact yi was getting changes from someone who hasn't played league in ages and then thinks they're nice (hint: they werent, it was a big nerf) just doesn't give people hope

alekzu1 votes

I am trying to say that both parties are at fault. Riot because they don't listen for a lot of things and refuse to make PBE servers in other regions. And people/players because they complain without taking action(do PBE testing themselves) and waste time for useless stuff(like skins). I don't know how are the PBE forums right now but back then I remember when testing had to be done about the masteries the only thing I could see was 50 threads and over about the same thing...why people can't earn blue essence and rp to buy skins. People/players/testers didn't even bothered to use the search option. If complaint was done about this however, players have the full right to blame Riot.

leakinb1 votes

I don't think Nunu is broken atm after the buff.

Feathermane1 votes

Almost every other champion is utter shite, adding Nunu changes nothing. Have you seen Vayne? Do you know what Tahm does? Gnar? And I'm supposed to care about Nunu? Bitch, please.

Teridax681 votes

There was a thread with almost the exact same title and theme posted just two days ago, which earned a lengthy reply by Maple Nectar. If you truly haven't seen it, I recommend giving it a solid read, as it goes into detail as to what goes on with more radical changes like what happened with Nunu or Galio.

The TL;DR is that changes like these are focused on changing a champion's design rather than their balance, and are therefore less likely to be balanced on release. Riot deems this acceptable because the following patches are then a matter of adjusting the numbers as needed, rather than developing new mechanics. They also understand how this can negatively affect the pacing of the game when players aren't ready for more disruptive changes, which is why they're planning to change patch cycles: the new iteration would still feature a patch every two weeks, but each patch would alternate between one that focuses on gameplay rather than balance, namely by adding, changing or removing mechanics on champions, and one that focuses on balance over gameplay, with a pure focus on adjusting champion stats as needed. Therefore, it would become more predictable which patches would be more disruptive, and which patches would truly aim to improve balance.

Kairoptra1 votes

I see a lot of people talking about the buffs to Nunu, and literally no one talking about how he was hotfixed.

sycara1 votes

Yeah that's because his Hotfix was the biggest joke in the entire history of MOBAs and isn't even worth to be mentioned.

Kairoptra1 votes

I'm not saying it fixed the problem, but it's at least worth throwing in there, if for no other reason than to complain further and provide more feedback.

xGunna11 votes

i think nunu still trash he is just overrated

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