Evelynn has been weak forever now because "being killed from stealth early is no fun"
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But when you do it from an entirely opposite role as you are intended and from ranged, I guess its okay.
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But when you do it from an entirely opposite role as you are intended and from ranged, I guess its okay.
Ward immunity has always been toxic and I was really disappointed when they kept it on Eve in her first rework.
It encourages passive play because you have no information about where the jungler is. So why take risks? It's just not worth it when you don't have any information.
Twitch stealth duration is low, so he can't avoid every ward for the entire early game. It's not the same thing.
Well consider this,
Say Riot does give Eve stealth, you know what will happen? Her ganks would be close to impossible to avoid(pre 6) because she also has a hard cc in her kit now.
Giving Eve a weaker gank early allows her to have other nice things in the rest of her kit. Making her strong early would mean removing power from her mid/late game. I personally rather have her stronger later in the game than early as it is more fun when you are useful late.
has nothing to do with the rework eve.
Just talking about the current state she has been in with her current kit. I.e the decent potential early garbage late.
But jungle twitch is strong from start to finish assuming they do not have a jungle who can counter and disrupt you early.
The current problem is just the lack of vision tools. I miss you, Dust of Appearance.
I can spot Twitch on a trinket ward if I place it well I can only spot Eve on a trinket ward if I push up(risky) and place it at one of her camps