gnar's transformation shouldnt heal him

Knight SoIaire ··10 votes·833 views

he has already enough ways of staying alive on top of the fact that he gets around 7% of his hp early every time he goes mega

and when he goes mini again part of this hp stays with him

3 Comments

DomainSpecific3 votes

From the wiki:

Rage Gene is a self-buff shapeshift ability. Additional Information:

Mega GnarSquare Mega Gnar's gained health is not affected by Grievous Wounds. ** When returning to Mini Gnar, Gnar will only retain his current health percentage, not current health total. This is a conscious design change to prevent Gnar from simply triggering Rage Gene in order to heal himself over time.**

It doesn't heal him already.

SouL1ess7 votes

...have you played mabinogi?

Everyone knows that trans can heal. Especially by that ratio retaining formula.

See:

You are at 300/600 HP, 50%.

You transform, gaining both 300 current and 300 max HP.

You are now at 600/900 HP, 67%.

You transform back, retaining the ratio of your current/max HP.

You now healed for 17% of your maximum life.

Edit: Mabinogi's life system makes it really noticeable, but it won't be this significant in League. Regardless, the retaining ratio thing does heal Gnar.

Kingsgrave2 votes

Just remove the bonus health regeneration during Mega Gnar. He already gains AD, Health and Armor/MR in ludicrous amounts. Why does he also need an absurd amount of health regen?

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