Can we nerf Rageblade instead of the champs?
Xin, Jax, Yi, Kog and Udyr. Dont nerf the champs noobs nerf the hybrid item they are using. Or you know learn how to kite.
Xin, Jax, Yi, Kog and Udyr. Dont nerf the champs noobs nerf the hybrid item they are using. Or you know learn how to kite.
yeah kite dat slow immune 600 ms yi, kite it!
Death... is the best form of CC.
bring back zephyr
why did they take it out?
Xin, Jax, and Yi all have gap closers and 2 of them have CC post gap close... how do you "kite" that? Theyre designed to no be kited.
Udyr used to be kiteable, it was his weakness. Now he moves at 90 miles/hour. If you stop to auto Kog, he will hit you 3 times to your 1, so pls kite him, he will win...
Rageblade needed a tiny buff to become more viable, instead we got a build it because your opponent will item.
Cricket from Fallout 4 says it best:
https://youtu.be/cNNxCcY4vt4?t=22
Better buy it, cause IT WILL be used against you.
if they got rid of it the game would be much better. wouldn't be as hard stomping early game. i think rageblade is a huge part of the problems we're having now. and the only ppl who would want it to stay are the ppl playing the broken champs that it makes.
Nah i like hybrid builds. Hate that they took AP off of sheen. But it just needs a sizeable nerf
They have already made it terrible for ranged champs to use. Idk what the next nerf will be but I cant see anything that wont push it back into being an underpowered item.
Because when you can build rageblade on AD Thresh and stomp in lane, it's probably not balanced. I've seen it done with every on-meta champ and it makes them obscenely oppressive. Take Irelia for example: not only do you have the dash-and-hurt-them Q, there's also this convenient slow/stun that makes it impossible for anyone to escape your true-damage-buffed Guinsoo's autos without a Thresh lantern– provided you didn't die in the first four hits. Now, I'm not trying to indicate that just because an item is strong it ought to be nerfed, but when it's not thought of as a situational or play style-specific pick but rather a "get this to win any 1v1", it makes it impossible for a team that is behind even slightly to realistically come back against that much damage. Especially if not just one, but two or three members of the opposing team also have to have it. That violates every condition of build pathing and intelligent itemisation I know of, so sorry, but there really is a balance issue here.
I like option B better: nerf fucking Jax, Yi and Udyr into oblivion. Good riddance.
Nerf the attack speed per stack and some of the ad on it and you're good to go.
Honestly, Rageblade itself is fine, Yi, Jax, Xin, and Udyr are not. They've always been a fustercluck to balance, but because Rageblade reared its ugly head, they're now just stomping the shit out of games.
I hope this prioritizes the diver rework.
Crowd Control is also a great counter. Especially to Yi. Stop blaming Riot for the wrong thing. Nerf blade not the champs.