Can we nerf Rageblade instead of the champs?

Paladin 0f Life··15 votes·886 views

Xin, Jax, Yi, Kog and Udyr. Dont nerf the champs noobs nerf the hybrid item they are using. Or you know learn how to kite.

14 Comments

IS1E531E3F9641938 votes

yeah kite dat slow immune 600 ms yi, kite it!

Remlap12231 votes

Jhin Death... is the best form of CC.

NsEternal5 votes

bring back zephyr

Paladin 0f Life1 votes

why did they take it out?

Weasel Kensei4 votes

Xin, Jax, and Yi all have gap closers and 2 of them have CC post gap close... how do you "kite" that? Theyre designed to no be kited.

Udyr used to be kiteable, it was his weakness. Now he moves at 90 miles/hour. If you stop to auto Kog, he will hit you 3 times to your 1, so pls kite him, he will win...

Rageblade needed a tiny buff to become more viable, instead we got a build it because your opponent will item.

Cricket from Fallout 4 says it best:

https://youtu.be/cNNxCcY4vt4?t=22

Better buy it, cause IT WILL be used against you.

Trashlord Kayden1 votes

if they got rid of it the game would be much better. wouldn't be as hard stomping early game. i think rageblade is a huge part of the problems we're having now. and the only ppl who would want it to stay are the ppl playing the broken champs that it makes.

Paladin 0f Life1 votes

Nah i like hybrid builds. Hate that they took AP off of sheen. But it just needs a sizeable nerf

Samflash31 votes

They have already made it terrible for ranged champs to use. Idk what the next nerf will be but I cant see anything that wont push it back into being an underpowered item.

Quepha1 votes

{quoted}

They have already made it terrible for ranged champs to use. Idk what the next nerf will be but I cant see anything that wont push it back into being an underpowered item.

It's still really strong on ranged champions, you're crazy.

callawaysprinkle1 votes

Because when you can build rageblade on AD Thresh and stomp in lane, it's probably not balanced. I've seen it done with every on-meta champ and it makes them obscenely oppressive. Take Irelia for example: not only do you have the dash-and-hurt-them Q, there's also this convenient slow/stun that makes it impossible for anyone to escape your true-damage-buffed Guinsoo's autos without a Thresh lantern– provided you didn't die in the first four hits. Now, I'm not trying to indicate that just because an item is strong it ought to be nerfed, but when it's not thought of as a situational or play style-specific pick but rather a "get this to win any 1v1", it makes it impossible for a team that is behind even slightly to realistically come back against that much damage. Especially if not just one, but two or three members of the opposing team also have to have it. That violates every condition of build pathing and intelligent itemisation I know of, so sorry, but there really is a balance issue here.

Feathermane1 votes

I like option B better: nerf fucking Jax, Yi and Udyr into oblivion. Good riddance.

Micbran1 votes

Nerf the attack speed per stack and some of the ad on it and you're good to go.

Remlap12231 votes

Honestly, Rageblade itself is fine, Yi, Jax, Xin, and Udyr are not. They've always been a fustercluck to balance, but because Rageblade reared its ugly head, they're now just stomping the shit out of games.

I hope this prioritizes the diver rework.

Paladin 0f Life1 votes

Crowd Control is also a great counter. Especially to Yi. Stop blaming Riot for the wrong thing. Nerf blade not the champs.

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