Twisted Fate's Destiny: Reduce its CD if you don't teleport?

darkdill··13 votes·1,341 views

Yesterday's PBE shows that Nocturne might get a slight upgrade to his ultimate, in that it'll have a reduced cooldown if he DOESN'T use it to jump at someone. Very nice for tactics.

This made me think: What if the same thing could be done for TF's ultimate? That'd certainly enable him to use it more in a tactical sense rather than just for ganking or split-pushing.

Or would this be OP?

12 Comments

The6DollarMan11 votes

But that would make Clairvoyance useless...

OH WAIT

A Dove Like You1 votes

not like you would use cv on tf anyways, if you are then you are doing it wrong

Old Man Teeto8 votes

Unlike Nocturne, TF's ultimate has a much broader range of uses if you don't teleport.

Nocturne can't check if the enemy team is baiting Baron, or bush jacking somewhere.

I'm not opposed to the idea, but remember that these ultimates are VERY different despite the basic sentiment "long range gap closer to kill enemy."

Phoenix Kotori 5 votes

I had this idea with a friend too after I saw the noct thing, and I agree though I could see it given just a 20-40% lower CD rather than the huge 60% on nocts.

Omnipherious2 votes

Makes sense for consistency.

This could affect his pick rate but he's more entertaining to watch in pro games and in general so I'm all for it.

Sunfield1 votes

The question would be how much would it be reduced. I feel like anything above 10% would be an overkill

MyAccountYouGuys1 votes

TF's ultimate in on a 180/160/120 cooldown before CDR, making it one of the lengthiest in the game, and for good reason. 10% removal for only scouting with it won't do jack, even at level 16...which equates to only 12 seconds out of 120. 20% CDR reduction for not Gating would be the minimum for this change to actually have an impact.

Soarent1 votes

I don't think it should reduce the cd noc itsnt always able to launch to someone, stunned, enemy goes in stealth or in bush, dashes over wall etc. But Twisted Fast can see all enemy champions which by itself is good. But then can teleport a great distance without and requirements.

Marthian1 votes

Am I the only one that doesn't like the CD reduction if Nocturne doesn't jump? He isn't punished as much for picking a bad time to ult with the new change, and considering how powerful his Ult is, I don't think he needs this.

And you generally don't Ult as Nocturne unless you have good vision on them anyways.

darkdill2 votes

This change actually lets Nocturne use it for helping an ally escape trouble when he's out of position for a gank. It also will let him play mindgames with the enemy by faking them out with it.

Sneak Dog1 votes

Before the ultimate, Nocturne can decide whether he wants to spend it for the dash or the vision denial (in his mind, not in the game). Then he activates the first portion and denies vision: If he wanted to dash, he will still dash. If he wanted to deny vision, he won't dash.

Nocturne's ultimate is only more forgiving if he uses it for the vision deny.

Before the ultimate, Twisted Fate can decide whether he wants to spend it for the vision or the teleport (in his mind, not in the game). Then he activates the first portion: Now TF gains information that affects whether he wants to teleport or not. He might see the person that was 'alone' is actually well-guarded outside of his previous vision or he might find an enemy jungling with low health. He can now decide again whether he wants to teleport or not.

Twisted Fates ultimate is a lot more forgiving if he after activating it for the first time changes his mind on teleporting due to the new information gained. It will greatly buff his ability to look for picks because he can check if there is one and if there isn't, have a reduced cooldown.

This is why the change on Nocturne is strategic and skillful, but on Twisted Fate it would merely be forgiving.

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