Riot how do you measure damage vs utility?

taleofsonata··1 votes·131 views

Malphite Seismic Shard (Q):

Beneficial changes:
Mana cost lowered from 70/75/80/85/90 to 50/55/60/65/70 Movement speed steal changed from 14/17/20/23/26% to 25% at all ranks Cooldown changed from 8 at all ranks to 11/10/9/8/7

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Nerfs: Magic damage lowered from 70/120/170/220/270 to 60/90/120/150/180 Movement speed steal duration lowered from 4 seconds to 3 seconds

How does Losing 90 Base damage at rank 5 on a champion who doesn't build AP, and only form of damage comes from base damage. Excusable for those nerfs?

2 Comments

CamilleRule341 votes

queefs

WoonStruck1 votes

They don't.

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