Am I the only one who wants jungle farming to actually be efficient?
I know that theres an item that rewards you for getting stacks for jungle monster killing, but it's far too slow. I like that in dota 2 that you can either gank or farm the jungle and be useful later. Far more than in LoL. In LoL junglers are basically required to gank to put pressure on lanes. I don't see that's wrong, but I wish we had more options as a jungler.
What if we had a reward for stealing the enemy jungle camps? Or destroying wards? Or not even touching an enemy champion until a later stage? You can say that destroying wards destroys vision. That's not wrong, but what if we gained a permanent stack? Or extra gold?
When riot announced they wanted more ways to end a game for season 5, I was excited. In dota 2 you can end a game by just destroying the enemy team in fights, split pushing, controlling the map, pressuring their base all game, everything. In League we have that now, to an extent. I like options, and how they're giving us more. I'd like them to see if they look more to the jungle though. Cinderhulk was an amazing improvement for tank junglers.
Can we look to farm junglers now? Carry junglers? Perhaps maybe one day we'll see ADC's in the jungle, or we'll see tryn, master yi & fiora jungle again. Or ironically, we won't see them until they come out with ALOT of gold. Can always dream?
