Why is everyone starting item is Black cleaver? Is it too good of an item?

taleofsonata··1 votes·564 views

I have noticed that alot of the people I'm laning their 1st item is Black cleaver. Illaoi Darius Zed Hecarim RekSai Rengar Riven MonkeyKing and many more. Is that item tooo good or does it give too much stat? for how cost efficient it is? In S6 we can all agree that the number of starting armor is very low. Compare to other season, S6 masteries or runes doesn't offer insane amount of armor and seem very low compare to Season3. Back in season 3 armor yellow runes would give you 13 armor instead of 9 and back in s5 the masteries could give around 5 additional armor early game. Black Cleaver gives 500health 20CDR 55 attack damage Unique Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds, stacking up to 6 times for a maximum of 30%. UNIQUE – RAGE: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for ranged champions.

Build up from item 3133 1100 gold anditem 3044 1250gold 1150 additional gold to make the item 3071 .

As you can see these items are pretty handy and offers good mobility and cooldown reduction. S6 masteries offer a vast variety of sustain to AD based champion. 2% spellvamp + lifesteal, 20hp every 20sec, potion increased effectiveness. health regen and many more. The Black cleaver is focused on aggressive playstyle that focus on snowballing. I have noticed that the game becomes pretty snowbally and that they tend to end around 20-25min.

Leave a comment below and what do you think about the black cleaver, do you think it should be toned down a little bit? I offer a minor nerf to the black cleaver. 350Hp 60attack damage 10% cooldown reduction

2 Comments

BluePolarizer2 votes

Black Cleaver is worse now than it was before. 15 AD is not worth the loss of 100 HP and +500 gold cost.

Deaeras1 votes

It's a great teamfighting item, it gives a decent amount of bonus damage, and gives bonus health, it's cost effective for it's stats, allows champions like Darius to stick to enemies they're trying to kill, lowers the armor of enemies, improving 1v1 and teamfight potential, and overall is just a great starting item for juggernauts.

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