Why is everyone starting item is Black cleaver? Is it too good of an item?
I have noticed that alot of the people I'm laning their 1st item is Black cleaver.
and many more.
Is that item tooo good or does it give too much stat? for how cost efficient it is?
In S6 we can all agree that the number of starting armor is very low.
Compare to other season, S6 masteries or runes doesn't offer insane amount of armor and seem very low compare to Season3.
Back in season 3 armor yellow runes would give you 13 armor instead of 9 and back in s5 the masteries could give around 5 additional armor early game.
Black Cleaver gives
500health
20CDR
55 attack damage
Unique Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds, stacking up to 6 times for a maximum of 30%.
UNIQUE – RAGE: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for ranged champions.
Build up from
1100 gold and
1250gold
1150 additional gold to make the
.
As you can see these items are pretty handy and offers good mobility and cooldown reduction. S6 masteries offer a vast variety of sustain to AD based champion. 2% spellvamp + lifesteal, 20hp every 20sec, potion increased effectiveness. health regen and many more. The Black cleaver is focused on aggressive playstyle that focus on snowballing. I have noticed that the game becomes pretty snowbally and that they tend to end around 20-25min.
Leave a comment below and what do you think about the black cleaver, do you think it should be toned down a little bit? I offer a minor nerf to the black cleaver. 350Hp 60attack damage 10% cooldown reduction