Karma's Q base damage seems a bit high for an AoE on a 5 sec cooldown...

Emerald Fang··3 votes·763 views

80 / 125 / 170 / 215 / 260 (+60% AP) Considering she doesn't even have to HIT you to deal damage, and she can just Q the minion wave to get free harass. You can't even stand behind minions when fighting her. And considering she's a semi-support sent mid/top lane, I think this could use a nerf. You could reduce the damage to start, Or the AP ratio, Or just increase the cooldown.

Honestly the late-game power is okay but early to mid game it's really unfair and makes it nearly impossible to win lane especially if she's into a melee matchup. So I would decrease base damage and increase cooldown so: 50 / 90 / 130 / 170 / 210 (+55% AP) on a 10 / 9 / 8 / 7 / 6 sec cooldown. Slightly lower AP ratio, lower base damage, and increase cooldown.

6 Comments

Final Spark Lux3 votes

It's never gonna happen. All her damage revolves around Q, and what you proposed would kill her. If you know how her Q works, you know it's easy to work around it.

Vanjie1 votes

Until RIot Games decides to fix her problems, don't whine about her. Get better kid. That's what everyone else tells me when it doesn't involve Krama.

Leo10241 votes

Her Q is essential, at the very most, Riot could nerf the damage it does when she ults but aside from that, as annoying as it is, her Q isn't much different than other aoe abilities

Doseqis1 votes

The only thing that needs a nerf on Karma is either her shield cooldown on her Mantra Shield Ap ratio.

Her Q is her main source of dealing any damage and shouldn't be touched

MisterShameless1 votes

Q is her only source of damage since her W/R+W and R+E nerf in patch 5.10

She doesn't have a real ultimate in a sense of a fourth skill, rather it enhances a single skill so damage output at late game is terrible.

The Deckowner1 votes

IDC about her Q, her shield cd is the thing that needs to be nerfed, e+re+locket+redemption=tons of healing and shielding.

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