Can we please make Lifesteal a unique passive?

Unreformed Shaco··4 votes·384 views

It's not even just a Death's Dance issue.

We have people with innate lifesteal in their kits, who then build further Lifesteal, or just people who build a combination of item 3072 item 3153 item 3156 item 3074 item 3812 .

Poke them down, they hit a minion and heal for 300 every auto attack. That's roughly 20% of their health.

When fighting champions it isn't too bad, but it is still a huge amount of healing done for what? Doing what they should be doing?

If the enemy team has multiple AD champs, they never have to recall after a teamfight, because they go take chickens, or just push the wave for a full heal.

I understand that lifesteal is valuable and critical for League. Not 50% lifesteal.

The same issue occured with people like Morgana and Fiddles with WotA and spellvamp. It was unique. Why not lifesteal?

** EDIT: At least make it have a reduced effect on minoins. You already hit the minions much harder than you would a champ, so the 300 heals are a bit over the top.**

5 Comments

Nhifu3 votes

AD's need to stay strong, you can't nerf them tbh; that's how the game works.

And if they have 50% lifesteal and you're too hard headed to buy morello (99.99% of mid laners buy) and executioner (again this items super cheap and you will always want last whisper)

Also with all of this lifesteal; burst will end them quick. Lifesteal is why carries can . . carry so they can continue the spree

Unreformed Shaco1 votes

Let's be real, Morello's GW is just garbage, 35%?

As someone above said, AP usually kill the AD in a combo, so its pretty fucking redundant giving them 0.03 seconds of Grevious Wounds.

For the mages that can't 100-0 though, they have to first get the target to 35% which is no easy feat since the ~~ carry~~ target (not only carries that get tonnes of lifesteal) is healing so much.

What about the poor tanks?

Avienal1 votes

{quoted}

AD's need to stay strong, you can't nerf them tbh; that's how the game works.

And if they have 50% lifesteal and you're too hard headed to buy morello (99.99% of mid laners buy) and executioner (again this items super cheap and you will always want last whisper)

Also with all of this lifesteal; burst will end them quick. Lifesteal is why carries can . . carry so they can continue the spree

The main issue is burst lifesteal based champions, basically 'padding' the damage they take with things like item 3812 which will DELAY a whooping 30% of the damage taken so you basically heal it back while its bleeding on you and item 3072 and its over shield mitigating alot of damage, not to mention item 3153 is quite the common cookie cutter item on too many ADCs currently.

We all know its mainly Draven for this category and a few other retarded champions who scum it too, but no other champion i can really say does it to such a ridiculous scale where he can screw building attack speed, screw building critical hit, especially in the early game and just straight up run raw damage and lifesteal and just snowball EZ into his 3rd and 4th item much sooner then champions can. Even if we can consider Caitlyn being part of the issue, she at least has to buy critical chance items to make her passive grant her that burst into the later levels and is not too bad, just her bear trap zoning and what not combos that tend to make her laning a bit oppressive.

Rehaul Draven's Q to make it less effective on early game and below average on midgame and he should at least be a little more fair to fight against.

And no i don't consider Grievous wounds a proper counter in its current state against these high running lifestealers, its more of a measure to blunt healing and not exactly as effective against hyper lifestealers when the reduced healing is still granting said champions the ability to recover a chunk of the damage they take and let them turn into tank counters because they just sustain thru what should be one of the counters against them.

So basically if they aren't going to nerf the main culprits, they could at least buff Grievious wound's effect greatly to help counter lifesteal exploit based champions and if really necessary, lower the damage on ignite so its used more as a specific utility tool then one of your typical EZ dmg and trade tool summoner spells.

[slayer-jinx-unamused]

wishbone253 votes

ap one shot ad champs so fair enough

Shifue Draven1 votes

Honestly life steal either A) needs to be unique or B) needs to have a cap this would end many issues.

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