I think I finally realized I am done with the game.
**Let me start by saying this isn't a "QQ toxic community" or "QQ learn to balance Riot". I think the balance is fine for the most part and the community is no different than every community in the world, not just gaming ones. **
I've played since Season 2. Been through all the changes.
I think I am finally ready to accept that it isn't the same game I started playing 7 years ago. With each change, the game becomes more focused on the champion you pick, rather than the items you build. Every top laner builds the same items. Every mage builds the same items. Every marksman builds the same items.
There's no real choice making. There's no proper hybrids anymore.
There used to be options like "I really like XXX champion, and I can play them how I want."
Now it's just "pick the highest tier champs and build the same 6 items as everyone else". It's all focused and balanced around the optimal build/style to be as competitive as you can.
I'm not saying there's no skill involved. It still comes down to how well you handle said champ, and how much you can outplay your opponent. I am just saying that it isn't as fun.
Over one hundred champs and there are only a few unique ones.
Sure, the micro plays are different, but realistically most ADCs are all the same thing in a different skin. All mages do the same thing, with the same items... they just look different.
I miss the days of AP Tristana mid, Blitz Jungle or Elise top. AP Caitlyn mid was never on the pro scene, so I can't understand why she lost her AP ratios. AD players wouldn't build AP so it's not like it's breaking her regular play, it was just there for fun.
Sadly the best role was buffed and focused on while off-builds were nerfed or reworked out.
It's just not as fun anymore.
In pursuit of competition all the fun has been stomped out.
will build
. These items offer a growing bruiser what they need to succeed. HP, some AD, and the ability to enter teamfights and not die instantly.
might substitute a
, as it enhances the auto attack reset element of their kit.
rather than
, as it empowers his already very potent tower-taking power.
wants a
, somewhat unique among most other top lane fightey types.
, who loves his
etc
etc. Tanks will vary their build from game to game depending on the lane match and the damage type they need to mitigate. Their is also some variance based on playstyle, if you want to play a very supportive top lane tank and key into protecting your carries
are there for you, and while those items are powerful (and very meta) you don't HAVE to build them, and selfish power tanks items can be a perfectly acceptable choice as well.
have a different build than
or
, then there are the mid lane AD champions
.
does not build the same as
who build differently than
who build differently than
.
and pre-rework
, there are binary and frustrating champions
, and then there is
>.>
or full armor pen/crit
who can create a gigantic wall
who can create a literal base wide stun star
who can defy death for her entire team.
multiple Sterak's stacking combined with
on multi hit champions like
,
for that 200 AD bonus critboom, Rageblade
on
,
and
on 
who have innately high Base AD/ Total AD ratios or can use Triforce very well.
are mostly used for splitting, while others like
can be used to teamfight, but honestly they both could choose to do either. Some like
I am already prepared to say goodbye, just like how I said goodbye to mid lane AP WW.