Potential Minion Block Solution.

theArtifacts··2 votes·314 views

Personally I don't think minion block is a problem. I do believe that what happened recently in LCS was unfortunate for the Shen however he perhaps should not have dashed into a group of minions; a miss play.

There are tons who believe minion block is an issue. For that I have what I think could be a solution. There is already some code in place to determine if a champ is being attacked from behind, in front, etc. Add 6 -8 distinct regions within the hit box for the champion. Code these regions such that if at any point there are 75% of these region in contact with the hit box of a minion the minions are pushed in the direction of the move path of the champion to a maximum distance of 2 minion sizes. This would allow a champ to get out of a minion block without giving the champ the ability to entirely screw with the intended pathing of the minions (since they would need ~75% of their movable radius blocked). The minion would also still block the champ from being able to push straight through to an enemy champ since the minion would stop being pushed at after a distance and the champ would likely no longer have 75% hitbox coverage.

Thoughts?

1 Comments

theArtifacts1 votes

Really, no comments? Is this not a viable solution or do you all think minion block isn't an issue?

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