I feel like that Sona has become from a passive champion pick with alot of utility to a forced poke champ, because she got all that on hit damage things on her q, but as well recieved that hard nerf on her Q powerchord. I never felt before to build a lich bane on Sona, because the damage ratio on her Q was just fine and I felt like it was more important to build mana regen items, mostly athenes or mikaels, depending on what the team needed. Now it feels like that she needs alot of mana regen, thanks to her increased cost on her W, and even is needed to be spammed so that your ally or yourself get at least enough health.
Because of that extra on hit damage that Sona gets on each q cast, she's forced to throw a auto attack, so she won't waste any mana on it, putting her in more risk, wich is pretty dangerous for the squishiest champion in the whole league.
I can even see why people complain about it, because it's probably extremly annoying if sona q + aa you and you can't do anything to block it, except you're yasuo or braum, and honestly it feels horrible to play like this too, since her bolts do on themselfs almost no real damage, and that I have to put myself on risk just to poke them.. yeah, it's pretty annoying.
Of course, a lich bane added to the poke-like play style is a benefit as Sona player, but that keeps turning her into a glass canon support, who relies alot on the onhit damage on her q+lich bane, and she has still no other way of cc, except her powerchord and her ultimate.