increase sion's base health
his W passive is stupid as fuck and this "scaling tank" fantasy is obviously not working when his winrate drops dramatically the longer the game goes on. and with the nerf to health items coming up
his W passive is stupid as fuck and this "scaling tank" fantasy is obviously not working when his winrate drops dramatically the longer the game goes on. and with the nerf to health items coming up
If HP items are nerfed, won't his HP farming be stronger in comparison?
Plus that double max HP item seems good on him.
Edit: his winrate by game length drops from 55% to 53%. That's hardly significant, it probably has to do with the enemy carries scaling.
raise the HP gain from passive with character level
late game farm yield 500 health per wave imo then hed be good
His base health is below average for a tank so they can sell the fantasy of infinite scaling on W. Meanwhile you spend half the game trying to break even
His Base health is average for a tank? Also his W Passive is the reason it can't be outrageous because he does have infinitely scaling health.
Oh, please increase his W gain so I can build crit Sion like the good ol' days.
(´∇`)