Why is Warlord's Bloodlust not usable versus jungle monsters?
Throws off legal early sustain?
Throws off legal early sustain?
not worth, I'm to lazy to explain why.
My best guess would be that it would allow some champs to jungle who probably shouldn't. Riot doesn't want everyone to jungle so if you can't do it without warlord's bloodlust, you probably shouldn't be jungling with that champ.
What if it only worked at 25% effectiveness vs jungle monsters?
What if it only worked at 25% effectiveness vs jungle monsters?
Probably might be too low to be even worth taking. Too high and it makes some jungler abuse it to stay on the field longer with healthier HP for easy counter jungling/dueling potential.
Just what I thought.
At that point the healing would be pretty insignificant and I'd have to ask myself if it would be worth it, especially if I could get something that would help with my ganking or make me tankier as the game goes on.
Is 2 hp early on really worth giving up TLD or that one where you get HP from large mobs?
On Tryndamere it would be. On Olaf it would be.
Depends on the Champion. And I was just tossing 25% as a possible value; it could be 50% instead for melees.