Am I the only one who feels like Nasus is a little too opressive?
Everytime I play against a Nasus I just feel like there is nothing I can do against him at any state of the game. Of course, he is "weaker early game", but I feel like his early game is not that bad for the late game he can have. Every part of his kit is made around him not having to build damage and being able to have thousands of gold worth in stats.
late game, most nasus have 40% CDR if not 45%. let's go with 40%.
Q gives 110 damage+ 2.25 times your AD
+ your stacks in physical damage. Let's say nasus has 350 stacks, wich is considered not that good late game. nasus base attack damage: 119. If nasus has leggit 0 bonus ad, he can deal 727.75 damage.
110+(119x2.25)+350= 727.75. Add 1 for every stack over 350. And that is, every 2.8 seconds.
Without a
, nasus heals for 20% of the damage his basic attacks deal, wich in this case is 145.55 hp every 2.8 seconds. With
, it's 174.66. And if he isn't dumb he will probably get a Spirit visage.
W at this point in the game, is just a better version of exhaust. a 95% slow is leggit a root that doesn't prevent you from dashing. And it also reduces attack speed by 47.5%. 95% slow is the strongest slow in the game, and I am pretty sure 47.5% is also the strongest attack speed slow in the game. In one spell, nasus can:
- Make up for his low mobility, because he can just target someone and he will get to them.
- Make anyone that uses auto attack to deal damage unable to duel him. Even AD casters use an auto attack or two while trying to get a kill.
- Supress any AD carry in the game for 5 seconds.
So items such as
or Vayne and her 12% max health true damage can't do much because the user can't apply the %health damage enough for it to be impactfull. "Attack while his W is on cooldown" you say. Well good luck because you only have 1.6 second between the end of the slow and the end of his W cooldown.
At least he only deals physical damage right? So building armor should counter that hehe. Well no. E will deal 430 BASE damage on 5 seconds (the duration of his slow/root) and it also reduces your armor by 40. yes 40. Flat. That is 2 youmuu's.
Talking about mixed damage, nasus will deal 5% of your max health every second you stand close to him while he has his ult on. It's on a 72 seconds cooldown. It also gives him 600 bonus health. And bonus AD. Yes that is all in 1 spell.
So basicaly, late game Nasus is:
- An INSANE mixeddamage dealer.
- Able suppress pretty much anyone but mages. He can only make those unable to move.
- Immune to burst thanks to his ult and build path that allow him to not build a single offensive item and deal insane damage with mediocre stacks.
- One of the best damage soakers in the game, due to his build path.
So you can leggit do nothing against a late game Nasus. You can shut him as hard as you want early on, he can still do well with not that many stacks. Your whole team can focus him, but by the time you do that his team will kill yours. If you don't focus him he can easily kill all your team while you focus his squishies (or whoever you are focusing). And if you manage to hurt him, he will probably heal that in one or two Qs.
My point being, it's ok to be strong late game. A lot of champion do. It's ok to deal a lot of damage. A lot of champion do. It's ok to soak up loads of damages and deal insane damage. Look at
.
But if nasus is going to be that strong late game, I think he should have either one of those dissavantages:
-
Very, shitty, miserable, insanely weak, early game where he can barely trade with anyone. Like, pre rework Kog'Maw level of bad early game. He has the potential to be the bast late game champion that no one can deal alone with, so he should be really, and I mean, REALLY bad early on. Maybe super shitty base stat but more per lvl stats so he still scales very well in the late game and can wreck anyone (Riot seems to like this side of him since he has always been like that)
-
The other proposition would be some actual weakness late game. right now, he can heal, deal insane damage, soak up insane damage and have 2 of the best CC in the game. Can he please have some counter play other than "catch him when he is alone with 3 of your teamates"?
TL;DR-> Nasus doesn't have enough early game weakness early on for the potential monster he can become late game, or he should have some counter play when he reaches late game.
and the strongest of all our lord and saviour :
even
can work, they can waveclear very well to try to delay Nasus' splitpushing and then use their hard CC to prevent Nasus from being a threat during teamfights when it goes to the point that Nasus cannot splitpush anymore.
works very well due to still being able to peel Nasus off his carries, but not only that, he STEALS Nasus' tankyness, making him squishier and way easier to kill even with his ultmate.
is peharps the only auto-attack champion (save from Trundle and a Vayne with QSS) that is problematic for Nasus. This is because of his tank shredding capabilities, on top of his ult making him immune to Nasus' W. Master Yi is actually capable of outdueling Nasus late game if he is properly built, thanks to Sated Devourer and his ult.
What's that?
or

since they can deal damage to him while staying out of his W range. If you have to get closer than 600 units from him he can suppress your damage and movement for 5 seconds.
. She can peel him of herself and kite him to death. Not even Nasus can deal with her tank shredding ability. He is only able to do that with his W, but that's why Vayne has a QSS.
especially if you spellshield the slow, but if you throw up the shield nasus CANNOT q you without only doing auto damage I'm pretty sure, plus that gives you enough of an attack speed steroid that you can go ham and rip him up
has a chance I think, haven't tested it, because both him and the clone apply blade of the ruined king and attack pretty fast, if nasus goes for the clone you can backstab him, you're both kinda tanky but you can throw your boxes down around while fighting and nasus has to either try to kill the box or keep taking damage from yourself, you can also hide when you see his Q is up to waste his time then go back to fighting
Sure, he's pretty immobile, melee, and no hard cc (yes he has a slow, but you can play around that) But he turns toplane into a farmfest all game and if you opt out of the farmfest, he punishes you hard. That's very frustrating, because a farm fest is literally exactly what he wants, he's infamous for farming until the enemy is in the base.
also help.