Can we stop giving all rework top max health damage and look at the old champions?

LegendmakerGX··2 votes·344 views

I swear all the rework champion makes the old champion trash now. If you don't either fiora/poppy/Darius/garen then you are pretty much going to have a hard time.

The rework champions/ FIORA get's to go tanky while doing so much damage which is B.S. What happen to the top champions that if you go tank you still do damage but not as crazy as max health while if you go full damage top you aren't as a survivable tank as hell?

Every time a rework top comes out they always have a broken as hell MAX HEALTH DAMAGE. Only one that didn't get max health damage is GP but he has a aoe crit so it sort of makes up for it.

Like seriously what happen to the old days where if you TANK you TANK or you do DMG then you go full DMG? Now it's YOU GO DMG AND TANK AT THE SAME TIME~!!! which is B.S to the other top lanes putting most/practically all of them at a disadvantage.

Aatrox Jayce Pantheon Rumble Singed Sion Vladimir Yorick Maokai JarvanIV Olaf MonkeyKing ?? Wtf happen to all these champion now a days?

It's always Garen Gangplank Fiora Darius Poppy which is not even fair for all the champion on the top list. All these champion has a poke which is MAX HEALTH a HEAL/LIFESTEAL (Poppy get's a shield thank hell it's not a heal), and they get to be tanky as hell while doing so much damage?

I understand it's a new meta change but dear hell make it fair at least. All the old champion either can go tanky while giving up damage or go full damage and giving up so much health/armour in the process.

I don't want to bitch about the rework but make it fair for the the old champion so they don't feel like wasted trash that can't be as TANK/DMG as the reworks.

4 Comments

67chrome1 votes

Like seriously what happen to the old days where if you TANK you TANK or you do DMG then you go full DMG?

WUT.

That was never a thing.

Top lane build pre-season 1 was meta-golem build, item 3078 item 3022 + Atma's Impaleritem 3068 item 3083 +Boots.

Nasus DrMundo Jax UdyrMalphite Then proceeded to beat your face in while being extreemly difficult to kill.

Also: Fighter = tanky DPS. Tank = tanky CC.

Fighters being a DPS roll need some means to survive long enough to deal damage in a way that competes with the safety range provides for mages and marksman and the safety mobility provides for assassins and marksman. So they are tanky and still have kits that do damages in spite of that.

and they get to be tanky as hell while doing so much damage? Now it's YOU GO DMG AND TANK AT THE SAME TIME~!!! and they get to be tanky as hell while doing so much damage?

Again - they're fighters, and fighters have always done that.

Take Nasus for example:

Q that does over 1k damage while building exactly 0 damage items? Check. %Max HP AoE burn? Check. Potential 300 AD steroid with ultimate? Check. Largest flat armor/mr shred in the game? Check. Can take an enemy from 100% to 0% in less than 3 seconds with exactly 0 damage items? Check.

Been the case since before the game even went live.

Tanky DPS gonna be tanky while dealing the DPS.

LegendmakerGX1 votes

k first of all Nasus HAS TO FARM you can poke him down. Mundo will go tanky either way will doing DPS since he is tank, his counter is that it cost him hp to use his ability so you can POKE. Jax just needs to stack up his attack speed which most players build ghost blade making him untanky until late game and he is getting a nerf. MALPHITE is for late game where his ult is useful he is tanky but still get's outplayed by the rework unless it's a team fight for him to use his ult.

I'm not going to be those your bronze and I'm a higher rank then you so you opinion means nothing type of guy but you play with bronze/silver/gold at the highest. When you actually get ABOVE gold rank then you will see what I mean because at the moment I don't even think you are playing real top players who actually know how to use the juggernaut to the point where it is unfair.

Zero Skill Tank1 votes

Tanks dealing damage is pretty much League of Legends. It always was, and max hp damage is good way to keep their damage to other tanks relevant while not being totaly ass-destroing for squishies. Old fratrimog meta was far worse.

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