Why do challenger players never take out wards?

Too Ton··1 votes·851 views

Instead they just pass it even if the pink ward is visible when going in the bush... making plays is great but isn't vision denying important as well? In addition, why do they "rush" into fights? Sometimes the risk pays off but other times they do NOT have vision of the enemy jungler, leading to a double kill NOT in their favor.

10 Comments

Pupel3 votes

They may think its too risky to sit and take out a ward if they cannot see any enemies and they are in a unsafe part of the map

Quepha2 votes

The higher tier the player, the more likely it is at any given point in time for them to be on their way to do something important. Vision control and denying it are both important, but being 5 seconds late to a dragon fight is way more detrimental.

Low tier players just don't know what to do most of the time so killing a ward is probably more useful than running around in circles.

L Psy Kongroo2 votes

It could all be just some kind of elaborate bait. Like, someone deliberately stands in a spot they know is warded so the enemy team thinks they DON'T know it's warded. They go to pick off the hapless target, and suddenly they walk into a 5-man ambush lurking around the corner.

It's all about mind games in high elo. Also, with how mechanically skilled those players are, the people who initiate the teamfight usually come out victorious.

Fondling Gems1 votes

They do take out a lot of wards, you probably just notice when they walk through a bush and are actually looking at a different part of their map while auto pathing.

ShinkoMinori1 votes

You are the ward, don't take it.

Itadaki Seieki2 votes

{quoted}

You are the ward, don't take it.

You are MY ward, I'd never take you out. ♥

ShinigamiKazuki1 votes

Kinda depends on the situations.

If they are ganking and pass a Pink, but the enemy is already a bit too pushed to actually react properly, then they just skip it, gank and get some kills, they may forget about the ward they had JUST passed but after that they just score through the game that way.

It all just depends on risk/rewards. Not every ward you kill is worth the time it takes to kill it. There have been MANY times that I have been randomly jumped by the enemy and bot lane when taking out a pink ward in the river..

Plus in an ELO THAT high and small, they're just battling the same people in a sense almost all of the time. So it's just kinda the same thing over and over.

Losing doesn't matter half as much as you think it would to them as long as they hold their spot in the ranks.

Calabok1 votes

The reason is because Challenger players a so good that they have Secret SuperVision and can see where all wards are placed on the map.

CerealBoxOfDoom1 votes

[{quoted}](name=Too Ton,realm=NA,application-id=3ErqAdtq,discussion-id=ZwVvi3HG,comment-id=,timestamp=2016-06-21T01:35:43.588+0000)

Instead they just pass it even if the pink ward is visible when going in the bush... making plays is great but isn't vision denying important as well? In addition, why do they "rush" into fights? Sometimes the risk pays off but other times they do NOT have vision of the enemy jungler, leading to a double kill NOT in their favor.

because challenger players have some idea of what's coming based on ward location for example. You don't need to focus on denying them vision if there's a fresh ward next to the dragon pit with 4 mias just saying.

Mysticman891 votes

I also wouldn't necessarily assume that they don't know where the enemy jungler is just because they lack vision. People at that ELO pay a lot of attention, and also play a lot of mind games.

If someone was spotted by a ward 30 seconds ago, in many cases they might be pretty confident in where they are now based on understanding clear speeds and move speeds and decisions surrounding where they'd probably be looking to gank/counter gank. And the thing is, they're actually prone to being correct at that ELO, in contrast with someone lower ones where people might be paying attention to that stuff, but just get it wrong (either due to the opposing person just making the 'wrong' decisions and lucking out, or simply incorrectly estimating timings/paths).

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