My idea for Spear of Shojin
Since Riot is having trouble figuring out what to do with this item, here's my idea on what changes I'd like Spear of Shojin to recieve:
REWORKED - Spear of Shojin:
-
REMOVED:
UNIQUE: Reduces damage from champion attacks and abilities by 20 (+ 10% bonus AD), capped at 70. -
REMOVED:
UNIQUE: While within 500-units of at least 3 enemy champions, basic attack to gain DRAGON HEART (90 second cooldown). -
REWORKED: UNIQUE - DRAGON HEART: Blocks incoming damage from enemy champions equal to 5% of your bonus AD and bonus HP, increased by +0%/+50%/+100%/+150%/+200% based on nearby enemy champions within 500 units.
Note: Weaker early game, stronger scaling. Weaker in 1v1 duels, stronger in 5v5 team fights. Lowered the bonus AD scaling, removed the flat damage reduction, but added a bonus HP scaling, since bruisers usually have a little bit of both, also so that champions that aren't bruisers wouldn't find this item as appealing as before.
Constructive critisism and friendly feedback is appreciated!