Learning to Fiddle

RobbieFry13··1 votes·536 views

I mostly support and have worked out a build for Fiddlesticks (who was my first owned champ) that is pretty good when I find an adc who doesn't freak out when you pick a champ that isn't Sona Thresh or Blitzcrank lately I have been playing jg more and I am having trouble getting my build right with FiddleSticks. I broke down and checked out some builds and according to them I was on the right track but none of them seem to work for me. You either you build all AP and magic pen but then almost every other jg can ambush and one shot me, and I will die in every team fight or I build in item 3157 and item 3001 which works better but fiddle's still really squishy, and in order to get enough damage you sacrifice gold which makes vision more difficult to maintain and slows you down compared to other champs who will be ganking while I am still trying to farm for enough gold to buy 2 item 2043 's and item 3715 so that I can make a run at the drag after my first trip back. I also ran into trouble clearing waves late game, when I was closest to a herd of minions I swung over and was so slow killing them I lost the turret and one of my teammates met me at the next turret and finished them off, which was kinda embarrassing.

So here is my latest idea for a main jungle item set and I would like to know what you all think;

item 1410 item 3092 item 3100 item 3020 I feel pretty good about these 4, you have some vision, gold, movement and decent AP.

I am conflicted about the 5th item; I want to say item 3115 bc the added atk speed and bonus damage will really help clear waves and camps also combined with the CDR and damage from item 3100 I think it can really help engaging with champs. But I also lean toward picking up item 3165 bc of the burn damage and bc fiddle can really hog mana.

then for my #6item 3089 and in the event of a really long match I might swap out item 1410 item 3092 with item 3285 item 3135

9 Comments

Victurn Up3 votes

Is that a troll post? I'm not sure. If not, here's my answer:

No, you don't build item 3100 Lich Bane or item 3115 Nashor's tooth on Fiddle.

Why? Because you don't rely on AA to deal your damages, you rely on your W and R spells. Concerning your complain about not being able to clear minions waves: indeed, Fiddle isn't a wave clearer.

And concerning the build: you need a item 3157 Zhonya, and an item 3001 Abyssal. After this, you can adapt. item 3165 Morello for CDR? item 3089 Rabadon's for more AP? item 3116 Rylai for slow? It's up to you.

Oh and don't build item 3285 Luden's echo: your item 1402 jungler item already has the passive, so it's useless. Finally, for the jungler item, pick the item 1402 blue one (slow) or the item 1410 green one (vision). Red isn't worth at all on Fiddle.

[slayer-jinx-wink]

RobbieFry131 votes

What would constitute a "Troll Post" ? I'm pretty new to LOL so my quest for knowledge is sincere . . .

Anyways thank you for responding, I will take your advice and hope that I have a team that can accept Fiddle's limitations as a wave clearer and not adapt my build for non-essential benefits.

Also just to clarify, sometimes I will drop the JG and gold Items after level 18 since the benefits aren't as helpful when you are almost exclusively in team battles

EstebanElGuapo2 votes

I play more mid fiddle than jungle. But I have some 17 fid jungle games saved against a variety of of junglers including nids khazixs rengars, ect.

Seems some of your concerns was more how to safely farm in jungle. You might pick up something useful in one of these games because for all my faults at other aspects of which there are many; I have tended to be bored to tears with safety in the jungle. I could also be said to be a farm forever, head to lane never, pve jungler :)

Also your other questions were concerning builds. Fiddle is more traditionally built full ap glass canon, and that would be more toward what you and the other comment were heading toward. Runic Echos which is good waveclear and high gold efficiency, as well as a good poke item; zhonyas for ulting safely, I rarely do sorcerer boots anymore cause I have went cdr a lot but either of them 2 (sorc boots, ionian boots) work well, and then voidstaff or deathcap depends on how much magic resist enemy has. If they have a small amount you could build the abyssal sceptre which gives you some safety via magic resist and has a flat 'type' of magic pen, and then just go into the deathcap; otherwise the voidstaff can be a budget item that gets you the cheaper/quicker way to get your build ahead if you need to. This build is fragile power and is typical way to play Fiddle: kill or die.

That being said if someone who was new to fiddle were both wanting to play fiddle jungle and having issues doing so i'd actually have them do hybrid tank fiddle jungle builds first because they are easier and safer to play and you can with only a few items (armor health mr) be relatively safe in teamfights with no zhonyas. Instead of Runic Echos you would go for Cinderhulk. Clearing camps with a cinderhulk involves u just draining one camp while the others all die from burn. It's quicker than you might think to clear with that. E's will cleanup anything that don't die fast enough. This build type turns you more into a tanky support who has some percent health and pen dmg. U have enough power to kill carries but not much else. U also get to survive long enough to learn to play the champ. You will need to mute people though :). that being said down this path I started out doing Cinderhulk followed by Rod of Ages, then Liandris, and then my armor/mr items of Frozen Heart and Abyssal followed by mercury treads or Ionian boots but not sorcs. You want to use this item choice for tenacity/mr or cdr; but have found that you can drop the Rod of Ages and just use hunters potion for mana and later your Frozen Heart gives u a mana pool as well. I usually just do Cinderhulk followed by Liandris as first two items then based on enemy team get the Armor or the MR item next and don't bother with Rod of Ages which gets me further into a useful build more quickly. The Frozen Heart passive does the same thing for liandry's that Rylais does (doubles it), Since this is more tank with 2 ap/pen items and mr/health/armor were using the Frozen Heart instead of the Rylais to enhance the Liandry's.

https://www.youtube.com/channel/UCahj-148JCf8wM3GZw7ooeg/playlists

Edit: changed all references of 'heart of gold' to 'frozen heart'. Dunno why I had that old item in my mind :)

RobbieFry131 votes

Awesome, TY!

EstebanElGuapo1 votes

Wanted to make an explanation for a few things I notice in some of these old games if you do watch any. I did not finish jungle item in alot of these older games. Before Runic Echos ap jungle item there was one called Runeglaive. Before that it was called Magus. Magus was good for fiddle but the Runeglaive was less so. I stopped building out jungle item and just left it at the smite item but not built out the enchant (blade icon without a gemstone in the slot) during this timeperiod because I personally did not like Runeglaive. I do like runic echos but got so use to not building it out and kept forgetting it had came out that it took me months to get in the habit of remembering it exists and runeglaive had been replaced and remembering to buy it rather than stopping at just the smite item. That's why in a bunch of these I have no completed jungle item :). As for the challenging smite I built that in particular against any aggressive jungler who I might meet on purpose or accident who coincidentally cannot interrupt a drain. I prefer the tracker's knife though in most cases for vision trumps everything.

RobbieFry131 votes

Thank you this has been really helpful! Here is what I have been working with mostly item 1409 item 3157 item 3001 item 3116 item 3027 item 3020 but I will swap in item 3151 item 3110 item 3285 and Various boots depending on my needs in that match. I'm not exactly challenger yet but I have had some good games, and am less reliant on my team to protect me in team fights (I used to never choose Fiddle unless there were at least 2 legit tanks). Also the videos gave me a lot better strategies for invading and early dragon fights.

EstebanElGuapo1 votes

With regard to your specific build. I don't have an issue. There isn't a right or wrong build. You cover mr, armor, health, ap. 4 items cover ap. I'd say that with 3 health items and mr, and the armor that the item 3157 brings you don't need the active stasis since you are far from fragile, therefore since you already have the ap covered and don't need the active you could swap it out for a different armor item.

Another comment is the item 3285 in your wish list. It is fun item and i've used it as a toplane 1 or 2 ap item tank. But as a jungler if you want that specific item effect it is more gold efficient to just get the item 1410 instead of the item 1409 . I've recently built a tank build that was item 1414 item 3065 item 3110 item 3111 in a game. :) worked for me.

The only problem with thinking around the idea of 6 items is that by the time you get up the 15,000 gold to buy them the game is already over, a win or a loss. You might want to think around the idea of 3 item builds, core items, what you cannot live without in your concept. Buy them first. Then add to them if the game goes further.

U just need to know based on your team's dmg profile and your comfort whether you want to be a full tank, a full ap or mixed and equal mix or leaning in one way or the other. Once you know that you just need items that cover your butt in that role. There isn't a fixed rule other than if your full ap or leaning 75% in that direction you're best served with a item 3157 . You can run with any items that cover your specific needs.

I've played the better part of a full game several times with nothing more than item 1409 item 3151 and item 3111 or item 3158 with the goal of adding item 3001 item 3110 in order of need but with the game being a good deal done b4 then. Also build items as you need them, if you need armor and mr early go ahead and piece together a item 1029 from one of your intended items, with item 1033 from another and if needed a item 1028 from yet another . Don't let building out a full item keep you from having what u need as u need it.

If you want to lean even more into ap yet have another durability item for safety, i've had a build that was mainly ap but 1 additional tanky item item 1410 item 3001 item 3157 item 3009 item 3512. Anything is workable. You're more wanting the stats the items bring plus the utility that the items bring. You don't necessarily have to have a single build that you are never ever allowed to veer off of. The reason for those specific boots is I figured might as well stack movespeed since the item 2053 from the one item and the item 3113 from the other are giving me movespeed benefits already.

P.S. As midlane and toplane ap fiddle i've noticed that against most carries you really don't need much ap at all. item 1056 item 1056 has often been my core dmg for top or mid and then i've just built into my durability or utility because I didn't need pen or more ap until people added mr or health. Carries often don't build these. I mention this because wanted to reiterate that you can kill carries with a tank build with just one ap or mixed ap/pen item like item 1410 item 3001 item 3151 , you take any one of those items and fill out the rest with pure tank and you will still deal enough to kill important people. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2327294144/37697262?tab=overview Here is a 12/3/23 score with item 1409 item 3151 item 3211 .

p.s.s Almost forgot. Don't forget this item early: item 2032 . :) Takes care of all of your mana needs.

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