SR VU terrain coding & Jarvan's Ult
If I understand it correctly you have been codding the terrain again for the VU, to achieve a closer match between what people see visually and the actual terrain. Will this have an impact for Jarvan's ult or could you do something similar for him ?
This is a really old bug where people can walk through jarvan's ultimate or use an ability to glitch past it. Example : Vayne tumbling, or Riven with her E ?
tl;dr could you code the terrain for jarvan's ult again so that it now literately becomes : "creating an arena of impassable terrain"
People still should be able to flash over it or wall jump it like any other wall. At the same time people shouldn't be able break free of his ult using abilities that normally wouldn't let them get over normal walls.