Random ideas for Miss Fortune [opinions please]

5D Paragon··1 votes·308 views

So for her W, what if they made it so when activated, it increased her attack speed and also made it so the second hit on her Q's explode and do AoE damage for the duration W is activated?

Maybe for her ultimate, we all know how it shoots in a single cone , but what if they changed it so that instead of a single direction cone, Miss Fortune spins in place and basically shoots in a cone that turns 360 over and over [the number of spins and speed of spin is based on her movement speed/ Which means it's best when her passive is maxed]

For her passive maybe it can increase her movement gradually to a maximum of 80/120/160, and each form of damage she takes takes it down by 10 or 20. Once she's out of combat, it begins increasing again.

Lastly, for her Make it Rain, uhhh Idk...Maybe instead of just one circle of falling rocks....You can make it so it has a very short cooldown, and when used it drops a single wave of rocks in a circle area that do moderate AP damage for AD MF and good AP dmg for AP miss fortune. (Basically decent base damage, good ratios) and it slows enemies by the same % for .25/.50/.75/1/1.25 seconds and can be casted while she's moving.

I always viewed Miss Fortune as an ADC that should focus on AoE damage in teamfights with the ability to kite people to prolong her passive if they get to close.

Her ultimate is to provide more AoE damage in the general area, instead of one single direction. Her W allows effective lane bullying and teamfight presence if you can use your Q's properly. Her Make it Rain allows her to kite people easier :p

Those are my dumb ideas xD

2 Comments

Finkypop2 votes

this is awful

downvoted

5D Paragon1 votes

Teehee tbh my ideas were kind of biased for AP MF <3

I hate AD MF with a passion :s

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