When you need tenacity but Ninja Tabi exist

Zëd Lęppelin··54 votes·2,574 views

We need more options for tenacity seeing as item 3047 are basically mandatory atm to stop yourself from being shredded in 0.01s by the enemy adc when they reach their 2 item powerspike.

EDIT: I forgot to mention that tenacity doesn't even affect knock-ups and seeing as Janna Chogath Blitzcrank appear in every other game....Not to mention Ornn with two AoE knock-ups and the ability to make cc last even longer.

51 Comments

Flemman26 votes

A rift version of item 3170 could be good

DragonShea8 votes

{quoted}

A rift version of item 3170 could be good

That item is good man. the extra tenacity and tankiness makes it a good buy for tanks.

Zëd Lęppelin6 votes

Why a rift version? I think just add it. I've always said we need more stuff that builds from item 3191 so that would be great. Definitely a core item for DIana. [slayer-jinx-wink]

Pierce The Veal7 votes

{quoted}

A rift version of item 3170 could be good

50 armor 50 mr 50 mr 35% tenacity.

My god.

My Heartshaker29 votes

So good it gives 50 mr twice.

Pierce The Veal1 votes

[{quoted}](name=Lives in Bin,realm=EUW,application-id=3ErqAdtq,discussion-id=ZTA2qqwv,comment-id=000300020000,timestamp=2017-08-24T20:48:24.157+0000)

So good it gives 50 mr twice.

Lmao woops.

It defies logic ;P

Meeks0116 votes

Anyone remember Zephyr? That item was the shit, I built it on everyone.

Mordepool11 votes

When you need tenacity but Knock ups exist

FTFY

DragonShea10 votes

ADC's are OP CC is all over the place.

Yeah. its safe to say you are fucked either way.

Melledoneus4 votes

Make a tank item with tenacity.

Boom, problem solved without ADCs abusing it.

Zëd Lęppelin3 votes

[deleted]

LemurKick3 votes

Have you ever actually played this game?

Papa Rinky1 votes

Not in a valid elo no.

Boards are a low elo circlejerk most of the time.

Seems right now they are mad they cant position like monkeys and wonder why adc's actually do damage when you let them hit you 5+ times in succession Twitch

WinTheWarOnPants1 votes

How is anyone abusing it? as far as i can tell item 3047 and item 3111 are "anti-abuse" items. Dmg is out of control so everyone has to buy item 3047. CC is out of control so everyone also has to buy item 3111.

ChaosThief1 votes

I'm not sure if that was deliberate or not, but ninja tabi is only for physical damage since it provides armor, mercury treads are for magic damage. Which damage they have more of also matters.

WinTheWarOnPants1 votes

item 3047 doesn't just block physical dmg. It reduces physical dmg because of the armor, but the 10% AA dmg reduction applies to all dmg from autos. For instance Teemo Kayle Corki hybrid dmg autos, item 3100 item 3115 item 3124 auto procs, and even things like Lux and Leona passive are all reduced by ninja tabi.

ChaosThief1 votes

Well, that still implies most damage is coming from autos. If you want to stay alive more versus mages, not counting tenacity, you would still want mercury over tabi.

Didn't know tabi did that, to be honest. Pretty useful to know.

WinTheWarOnPants2 votes

[slayer-pantheon-thumbs]

Papa Rinky1 votes

You just contradicted yourself within 2 sentences. You can only buy 1 boot, thus you cannot claim both CC AND damage are so out of control that both boots are mandatory.

WinTheWarOnPants1 votes

you cannot claim both CC AND damage are so out of control that both boots are mandatory.

I just did... IMO cc isn't as out of control as dmg, but dmg makes cc more powerful.

hhaavviikk3 votes

also doesn't help knock-ups don't get affected and riot is throwing them on all the new champs

PhearBunny3 votes

I think there needs to be a health pool pair of boots implemented to counteract True damage.

Maybe a flat 200hp, or +X% of health.

BobaFlautist4 votes

Any champion that deals significant true damage have enough physical/aa based or magic damage that either Tabi or Merc treads would provide more effective hp against them than 200 pretty much any time beyond level 1.

The only possible exception is a like a Cho ult or Darius passive-empowered-auto into ult that literally one-shots you, or if you already have so much armor or mr that you're taking less than 500 physical or magic damage before dying to true damage. In either case, 200hp is going to hardly make a difference.

Faustavian1 votes

I'd buy it against a MasterYi or a Camille

BobaFlautist1 votes

Even if you ignore the additional 10% of basic attack damage that is reduced, Tabi give you 30% more hp against physical damage. 200 hp will help you more than 30 armor in one of exactly two scenarios:

1 You already have so much armor that you are dying to true damage before you take ~667 physical damage. This is possible, but unlikely.

2 You have so little hp that you are dying to true damage before you take ~667 physical damage. This is...again possible, but unlikely.

3 I guess I forgot to mention the third option because it feels contrived against YI or Camille, but you take so much magic damage that you die before taking 667 physical damage.

Under any other circumstances, 30 armor is numerically better. No matter what else is going on, if you take at least 667 physical damage before dying, 30 armor gives you more effective hp than 200 hp.

kile1473 votes

Both of whom you'd still pick tabis against. Yi and Camille still deal about 75% of their damage as physical, and the armor and passive of tabis will still probably do you more good than no armor and 10% more health would.

nice table1 votes

actuarry i have been killed by yi that dealt 34% true damage and 42% magic damage, sure i was an armor stacking malphite and it was a on hit build yi but still.

Papa Rinky3 votes

Ninja tabi isnt op, mercs just suck

Zëd Lęppelin3 votes

Tabi isnt op, ADCs are.

Thefrostyviking2 votes

ADC's arent OP, item 3087 item 3094 item 3812 (Warlods) and enhancer supports are.

.....Im only half joking though.

Papa Rinky1 votes

Nah, I don't really buy into the "adc op" circle jerk going on.

I have a couple accounts in different elo's, and if anything, tanks are the meta right now.

Thefrostyviking1 votes

You´re not wrong actually, because what most ignore is that Riot have completely tied marksmen and tanks into having strengths relative to each other.

Albeit a bit matchup dependent but still-

Thus the marksmen aren't really OP, at least not relative to the tanks and supports that have been keyed on to each other.

However the rest of the classes weren't really made to deal with the new and improved tanks ,marksmen and supports really well.

Which created something of a difference, which only was made worse by some item changes fully kicking into effect.

First we have the static damage buffs, it was given like 400+ to it's upper hit limit when critting and when you add RFC onto that for more hits along with the 70-100% crits that marksmen builds you practically gain consistent burst.

Which then added with the improved supports and items like deaths dance and the warlords bloodthirst mastery makes them somewhat harder to kill than intended, probably.

Or it's just a product of pro assassins/Divers and juggernauts are wrecking marksmen left and right and riot then buffing marksmen but lower elo people get wrecked instead, also a possibility.

In my tiny corner the one who snowballs still tend to carry their games though, if playing well.

Papa Rinky1 votes

Well, the issue with this claim is that currently, toplane is dominated by a mixture of skirmishers and divers as well.

The only classes that are really "Struggling" are burst mages. Statistically, assassins are doing quite well, and just a couple patches ago, people were screeching lethality, a primarily assassin oriented stat, needed to be unbuffed/nerfed. Juggernauts arent doing as bad as people say. The issue is the majority of juggs are old champs with shit kits, but the newer ones/updated ones are doing quite well. Mordekaiser Darius Illaoi and even Garen (No idea why but stats dont lie) are doing decent in high elo, even in high skill servers such as Korea. Fun Fact: Garen has a higher winrate in plat+ than in bronze - gold :O

Thefrostyviking1 votes

Dunno if i wana claim that Morde is doing well......the lord of bugs and unhealthy gameplay might be doing well statistically but he is far from good in a number of ways as far as i know.

Garen is weird, just really, really, weird.

Maybe simplicity works better than expected after the complicated ones get nerfed enough?

Darius and illaoi will probably never be really bad, not with those kits x)

Papa Rinky1 votes

Mordekaiser 's main bug was fixed.

Even before that, he was actually one of the highest preforming juggernauts in master+, especially in korea.

Thefrostyviking1 votes

My view on morde is that he is....kinda locked in some ways.

Some matchups he win just kinda by default and others he loses no questions asked.

Very few are anything like a struggle or a equal matchup, thus i figure that Korean's like to use Morde as a counterpick due to how silly strong he is when in a good matchup.

I Main Swain1 votes

honestly we dont need more tenacity, we need better tenacity, and honestly i feel like merc treads are mandatory because of the league of cc riot has created, i almost NEVER feel safe to buy ninja tabi. sure it helps block the adc damage but they would make up for that with multiple extra attacks they get in because youre stunned for 6 seconds straight.

WinTheWarOnPants1 votes

Never feel safe to buy ninja tabi?! item 3147

I Main Swain1 votes

i dont think you understand the sheer amount of cc in league. overall the 10% aa damage reduction will help you to survive less than the tenacity will most of the time.

WinTheWarOnPants1 votes

Oh, i understand. However, the difference is CC reduction is never enough to matter for any of the champs i play. I can dodge a Morgana bind, but i can do a damn thing about getting insta killed by 2 Draven autos. at least if i can take 3 autos i can flash out of range or something. If i get hit with CC i'm dead(unless the CCer is alone). Reducing the time from 1 second to .6 seconds is worthless if your dead in .3 seconds lol. That's why i opt for item 3102 item 3814 item 3140 item 3157 instead when i comes to cc mitigation for the most part. If it's just a ton of magic dmg(which literally never happens..) i buy it. But even against teams with magic dmg item 3047 still does better a lot of times since it reduces all AA dmg like Lux passive Diana passive item 3100 Fizz Q and W etc. Judging by your name it's more understandable you would be afraid of CC more than dmg, but not all of us play drain tanks that can survive for more than half a second in this insane dmg meta.

I Main Swain1 votes

i assumed everyone was talking about tanks tbh. another reason why i prefer merc treads is because if played properly usually the adc is supposed to be the first to die and also because cc can very easily be chained to the point where you just cant move for 6 seconds. honestly its more a preference pick imo

WinTheWarOnPants2 votes

the adc is supposed to be the first to die

Oh wouldn't it be nice if the game worked like that again lol item 3812 item 3046 item 3504 Janna item 3109 item 3190

I Main Swain2 votes

oh goodness not phantom dancer that still triggers me from that freaking game with ornn i had the other day. my goodness who the heck goes full crit attack speed (not even attack damage) ornn jungle is this a thing i didnt know about?

anyways tho but yeah adc's right now have way too much especially with damage reduction offensive items like item 3046 item 3812

Maligaro Spike1 votes

if they have TwistedFate Elise Lissandra i'm going item 3111 even if their adc is Tristana .

Apart those niche cases i agree ninja tabi are just the best boots since they reduce dmg from minions, monster mobs and tower aswell

ZT Xperimentor1 votes

Remember when zephyr was available, also when mercury treads gave 35%, good times.

MLDzXnRRR1 votes

Tenacity is useless vs displacement and knockups and this is the main CC in all the new champs.

Late For Tea1 votes

I just want Zephyr back, I build that item on anything. So sad it got removed.

Sad Tyrant1 votes

Nope, we just need to make Tenacity affect Displacement and Knock ups.

Evewynn1 votes

Or

We can balance ADCs so ninja tabby isn't a must-buy on many champs.

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