About Mandrake Wards...

Knight Devout·2/18/2015, 7:41:37 AM·1 votes·1,343 views

A little time ago I discussed about how stealth was problematic and there was no point in gutting stealth champions until they got stealth right. http://boards.na.leagueoflegends.com/en/c/fancreations/21Hkkk7N-sentry-ward-item-suggestion

"Place an invisible unit on a point of the map with 3 health and a 5 minute duration, which doesn't provide sight of the area but is able to reveal units. When a unit, regardless of stealth, moves into the ward range, it will trigger an alarm for the duration enemy unit stays in the area and a color icon upon the ward based on the distance from the ward."

Told ya , Riot. Told ya.

5 Comments

SouL1ess2/18/2015, 9:09:32 AM2 votes

You mean it's how DotA have good stealth abilities AND counterplay all at the same time?

Although killing champions dont make them lose gold, and buying sentry costs gold, the sheer crappiness of stealth in this game should justify the relatively bad mechanisms for dealing with stealth in this game.