Someone give me reasons why this doesn't work.

Theorex··1 votes·180 views

So I did, How Effective Items Are Including There Passives. (this is for AP champions :)

item 3152 :112.1% item 3027 :116.9% item 3146 :79.71% before AD 120.9% after AD item 3040 : 127.7% item 3030 : 139.9% item 3165 : 146.4%

item 3001 : @480 Damage= 100%, @500 Damage= 101.4%, @750 Damage=120.3%, @1000 Damage= 138.9%, @1250 Damage= 157.6% Although this item should not count since it takes into account outside sources. Its flat value by itself is 63.87% But this number would be doing this item a very bad wronging.

If you are questioning how I calculated the following I will explain here.

For the Slows on item 3030 and item 3146 I took the base movespeed of 25 for 300 gold. Multiplied by the slow factor. So 60% or 40%. Then I took that number and multiplied it by the Gold Per Stat. Then multiplied by Duration of the slow MAXed. meaning that for item 3030 if you hit all 5 targets you get a max slow duration of 2.5 Seconds. Vs item 3146 2 Seconds.

The math looks something like.

300/25 = Gold per Stat 12, 25 x (.4 or .65)= movespeed LOST. (Movespeed LOST)(Gold Per Stat)(Duration)

So let test this with item 3030 (25 x .65)(12)(2.5)= 487.5 Gold Testing this out with item 3146 you get (25 x .4)(12)(2)= 240

Again remember that this is set to MAX capability since some items are always 100% effective under all conditions such as item 3146

Now for the damage Calculations and Catalyst.

I set them to the highest value that the item by itself will offer.

So (highest value + % x AP on that Item) / 150 For HP Stat x 400 For Cost of HP @ 150.

item 3030 (200+28)/150 x 400= 608

item 3152 ((150 + 15) +16.5 x 5 (for additional Bolts)) / 150 x 400= 660

item 3146 (250+24)/150 x 400= 730

Why did I use HP instead of AP or AD for damage. Its because Each one of those points are of Damage which is taken away from HP, this is saying that they take 100% of that damage. This is the value.

Finally for Catalyst; it was very simple.

Take Max HP from item x .15= Mana from item x Gold Per Mana Stat. Take Max Mana from item x .2= HP from item x Gold Per HP Stat.

So in short.

item 3027 @500 HP and 400 Mana; You get 75 HP if you take the whole HP bar of the Catalyst, and you get 80 Mana if you spend the whole Mana bar of the Catalyst.

Math Looks like. 500 x .15=75 x 2.666 Continuous= 200 Gold

400 x .2= 80 x 1.4= 112 Gold.

Value of the Catalyst passive is 312 Gold.

item 3001

Applying the same math as above you get 60 HP and 52.5 Mana which results in 233.5

please tell me where the math could be wrong.

Edit 1:

Forgot to mention how I did the shield.

150 (base) + 200 (from 20% max mana of item 3040 ) /150 x 400 = 933.33 continous

Edit 2: * come up at italics... So replaced all * with x

Edit 3: Forgot to mention the 20% mana on Assist/Kill on item 3165

400 x .2= 80 x Max Numbers of Kills or Assist (5) = 400 x Gold per Mana Stat (1.4) = 560 Gold

TL;DR nerf Morellos :)

2 Comments

bleufromage1 votes

What is the point of this post? Is there a question? Is it a statement? I guess I have to say that not everything is in the math.

Theorex1 votes

TL;DR says to nerf Morello

Since it has great stats the item itself is overpowered. And its been like this for too long.

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