Jinx rocket mode needs to be free

Caítlyn··2 votes·962 views

It already has a tradeoff, lower attack speed. Now make it free.

46 Comments

DREADN0UGHT13 votes

Lower attack speed is the trade off for aoe damage. What is your point?

You and Lyless would get along.

Caítlyn1 votes

It already has a tradeoff. We dont need ANOTHER tradeoff by adding unnecessary mana cost.

InnoVationS00884 votes

It also grants you extra range that increases with the level of Q, i think the mana cost is fine. Just try to manage where you use rockets and you'll be ok

DREADN0UGHT11 votes

ok lets look at the perks of Rocket mode:

  • Longer range
  • Aoe Damage
  • 110% damage

Now lets look at the trade offs:

  • Slight mana cost (which can be dealt with via essence reaver)
  • Lower attack speed

Thats like, 3 goodies for 2 badies. I win.

Depárt6 votes

It's an ability, so it has to do more good than bad otherwise the champion becomes useless, unless they are kog'maw

DREADN0UGHT2 votes

By that logic, Nidd and Elise's Rs should deal damage. But they don't, because its not how they work.

Or Aatrox for example, he can either heal himself via every 3rd strike, or deal extra damage, but not both at the same time. Its a fair tradeoff.

Look at Jinx' Q as a ''shapeshift''. Kinda like Jayce's weapon.

Its already very powerful as it is. You get More damage, more range and AoE on top of it. The tradeoff is minimal.

Sure you pay a bit of mana, which is barely noticable mid to late game, and can be compensated through items. And the attack speed ''slow'' can be cheated by gaining 3 stacks of attack speed from the minigun form.

Idk why people try arguing with facts like these. Removing mana cost on her rocket launcher would make it broken beyond the earth. There is a good reason Jinx is broken late game currently, its precisely because you can negate the mana cost via ER.

Depárt2 votes

How does that say that nidalee and elise ults should do damage, those fall under the do more good than bad category otherwise they would be useless, it allows them to change their kit for their current situation which is extremely useful, it does much more good than ban.

Your logic baffles me a little bit how you compare those to jinx rockets, for every situation their are tradeoffs, but the ability will always have to do more good than bad otherwise it's not a good ability.

Jinx rockets are about even with the good-bad ratio, it's generally not a great ability until later in the game where she shines.

DREADN0UGHT1 votes

{quoted}

It's an ability, so it has to do more good than bad otherwise the champion becomes useless, unless they are kog'maw

I apologize I misread what you wrote up there, I read ''It's an ability, so it has to do damage'' (as in the 110% damage from rockets wasn't a ''vaild'' tradeoff or something)

I understand your point, forget everything I said about nidd and Jayce, its irrelevant.

But I still disagree that Jinx' rockets should be mana free. It is clearly an advantageous option with very little down side past the mid game, removing the mana would break jinx. I stand by that opinion.

Emojay1 votes

If her rockets were free, not only would she be broken, she would just have to use her rockets on everything, instead of having two for different situations. You can't just wave clear with rocket, because it's mana costing. It keeps her balanced. Besides, I like her the way she is!

Depárt2 votes

Oh I never agreed it needs to be mana free, that's the only thing stopping her from being Lucian-level oppressive early game while still being a late game hyper carry.

I just think it should function a bit better early because the 15% total attack speed reduction is atrocious, it feels really clunky and you will often cancel the auto because the rocket is halfway to the target but with your current attack speed, it's technically not a completed auto and you can't move yet.

Maybe something QoL, like speeding up the rocket animation so it doesn't feel so bad to use early, or changing it to be 10% total attack speed instead of 15%.

warpenguin5552 votes

yes they would. btw did lyless get banned? Havent seen him in so long

DREADN0UGHT1 votes

Nah, he just made a new account by the name of Lywoe thinking that would be a holy grail to reaching silver. Obviously he feels the evil gods of ''elo hell'' are punishing him, and it has nothing to do with his skill or knowledge.

warpenguin5551 votes

yep that sounds about right

Treune8110 votes

You:Jinx has 53% win rate but it isn't enough.MakeJinxop.

[zombie-brand-facepalm]

Depárt2 votes

Win rate doesn't mean the champion is in a good spot, mordekaiser jungle had a 55% winrate last patch, but he's still a garbage champion and needs a major update (both mechanically and visually)

Jinx I feel is ok but with armor pen builds running bottom lane, the meta really puts her in the dirt for right now.

Treune812 votes

{quoted}

Win rate doesn't mean the champion is in a good spot, mordekaiser jungle had a 55% winrate last patch, but he's still a garbage champion and needs a major update (both mechanically and visually)

Jinx I feel is ok but with armor pen builds running bottom lane, the meta really puts her in the dirt for right now.

Mordekaiser play rate is very low so Mordekaiser win rate doesn't mean but Jinx's win rate means!

Depárt2 votes

Jinx's win rate doesn't mean much, this meta sucks for her and many other aa based crit adcs.

Treune813 votes

{quoted}

Jinx's win rate doesn't mean much, this meta sucks for her and many other aa based crit adcs.

53% win rate is high for a champion so Jinx doesn't need buff.

Depárt1 votes

Win rate doesn't determine what needs a buff or nerf.

Cloud2733 votes

{quoted}

Win rate doesn't determine what needs a buff or nerf.

Actually it does. Ashe has the highest win rate of all adc's, and Riot is nerfing her.

Treune812 votes

{quoted}

Actually it does. Ashe has the highest win rate of all adc's, and Riot is nerfing her.

Sona too.

Depárt1 votes

Win rate is often a result of a champion being above average, which is when they get nerfed, win rate isn't what determines if they get nerfed, how they are performing and why they are performing that way is.

Treune812 votes

{quoted}

Win rate doesn't determine what needs a buff or nerf.

Win rate determines!

Depárt1 votes

No it doesn't

Treune811 votes

{quoted}

No it doesn't

No.It means! No argument kid!

THE BEST TROLLER6 votes

yes please give to jinx more atck speed and an aoe large as the map [slayer-jinx-unamused]

GaleWinUnleashed6 votes

So basically just give Jinx insanely strong early pushing power for FREE?

Milodic Mellodi3 votes

Its lower AS is made up for by its high AoE damage. Making it manaless means you're taking low AS champs like Jhin and Graves, and champs that need to spend mana to clear minion waves like Tristana, and and giving them a big FUCK YOU to their face. Plus she's already enough of a psycho with that Ult and Passive of hers, let's just not change it.

LadyRenly3 votes

Buy essence reaver, get 100% crit, you can literally have infinite rockets

Embertine2 votes

Just build item 3508 on her. You get crit chance, damage, cdr, and you regain mana with every crit you do, making the mana expenditure non-existant on her rockets.

InnoVationS00881 votes

Cdr isn't really that great on her, all you have to do is know when the correct situation are to use rockets and you won't run out of mana spamming them. ER still ok if you wanna build it but personally i wouldn't

Embertine1 votes

I build it because it is one of the few items that give both damage and crit chance, which works well with infinity edge. The cdr is a nice bonus because I can get my snares down more often and have my ult up much faster.

Depárt1 votes

You're better off going bf - atk speed- ie - boots -lifesteal - more atk speed - armor pen (regard or reminder)

Caítlyn1 votes

CDR is wasted on her, and the crit from this item is wasted because Jinx usually gets item 3031 and 2 of the item 3086 items already near max crit. I shouldnt need to buy an item for mana as Jinx.

Embertine2 votes

Never said I only got item 3508 on her. I always build item 3031 first then the item 3508 in which I then build item 3085 and item 3812. At that point I have good attack speed, crit on every attack, have no mana issues ever, and 40% cdr which lets me get my snares down more often to keep myself safe and send my ult up to top lane to help him out from time to time without worrying about very long cooldowns.

Caítlyn2 votes

Thats a terrible build because you have no attack speed. Riot nerfed her base attack speed AND her rockets attack speed so its so shit one attack speed item has little effect. 40% cdr on Jinx is useless.

Embertine2 votes

You're forgetting the last two inventory slots.

Which would be reserve for item 3006 and an anti tank item or another attack speed item.

Caítlyn2 votes

Jinx needs item 3031 item 3072 and later item 3036

Thats already enough AD. You NEED 2 attack speed items to deal damage.

Then again I looked you up and it looks like you last played ADC 5 months ago and you went 0/8 with Sivir

Go ahead try to tell me how to ADC

Caytheles1 votes

ITs a 2 for 2 trade, Range + AOE at the cost of AS and Mana. Seems fair, Any Questions?

Emojay1 votes

I actually like Pow Pow better anyways lol.[slayer-jinx-catface]

USG Failsawce1 votes

.....why

The Great Divide1 votes

Jinx doesn't need buffs. The fact she is immobile is really her only weakness. And even that is amended for with her passive. Honestly, she's one of the easiest ADCs to play, just because she can be as safe as she wants, and in teamfights if she has any semblance of a front line, her AoE-Crit-700range-100%damage rockets just melt teams (pair it with a runaans for extra lols)

There's a reason she was top tier pick since release until the ADC update made other ADCs on par with her

GULAG 4 U1 votes

Why are you always complaining about the wrong things?

Caítlyn1 votes

Why downvotes?

Milodic Mellodi1 votes

Look at the comments.

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