Would love a damage over game time graph

DemainaNyx·2/17/2018, 1:53:01 AM·1 votes·200 views

Knowing I did 20K damage to champions is all well and good, but it would be nice to see when I did my damage or how it was spread across the game.

Just had 4 Brand support games in a row. Lost the first 3 and won the last one. In the first 3, I had almost double the damage to champions as the next highest person on my team (i.e. I did 26K, 2nd did 13K in 30 minutes; I did 47K, 2nd did 23K in 38 minutes; I did 28K, 2nd did 17K in 34 minutes).

The last game, I had the lowest damage on my team (Highest was 28K, lowest was 16K, I did 10K in 30 minutes). I literally combo'd bot lane each twice, and jungle once, but the rest was my team. My combo's on bot got my ADC a double at level 2. Literally walked back to lane, combo'd each again, and they both survived with 200 hp, but it let my ADC farm for free. Enemy jungler ganked and I got that kill. After that my ADC, mid, and jungler were literally just steamrolling people before I could get in range to ult. I'm pretty sure outside of lane phase all I did was W and Q and my team killed whoever I stunned.

I feel like a graph showing damage over time would help show where people were effective. I had a game as Soraka where the enemy Brand was trying to steal our blue buff, so I literally ran him down with my Q spam and ignite and he only survived because he flashed and got healed by his ADC. By knowing that Soraka's level 1 is stronger than Brand's, I was able to push back on his invade despite my team back pinging me.

Obviously Brand is a poke champ, so it's obvious his damage is normally high in games due to the fact you can literally just press R, die, and still do the most damage in a team fight assuming it bounces a few times. But it would be nice to see poke vs spikes of high output. It would also show where champions spikes are, cause there would literally be a spike in the graph where their damage increases. Something similar to the team gold advantage graph, but for each champions damage.

Anyone else think this would be a good idea?

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