Stopwatch Adjustments
So stopwatch seems to be an excellent generalist rune and it is not uncommon to see it on more than 5 people per game, especially in pro play. While there is nothing wrong with a rune being usable by every champion, I think it rewards players for taking it mindlessly just for the one time benefit it gives.
Suggestions:
- Broken stopwatches cannot be sold to the shop for gold, instead the player has to pay a fee if they want to get rid of it.
Purpose: The purpose of this is to punish people who get stopwatch, but have no intention of upgrading it. Stopwatch gives a good active and gold after you use it. This is all reward and no consequence, which makes it good for anyone to get it regardless of what they build.
- Unused stopwatches allow for cheaper upgrades than used stopwatches
Purpose: it logically makes sense that an unbroken stopwatch would be worth and contribute more gold to an upgraded item than a broken one. Also this rewards people for saving their stopwatch and encouraging them to upgrade it rather than sell it or use it randomly.