Hecarim needs some buffs or changes
I'm a trash Hecarim player. I have no idea how to win with him, it seems like whenever I dive in I'm doing no damage to the backline (triforce -> tank builds). They made it so Hecarim can no longer one shot the back line. Hecarim being weaker and the new support items make it so you do 0 damage to the back line.
I think they should buff his ult fear duration. I'll compare Hecarim to Malphite, Zac and Shyvana cause they all have abilities that get them into the middle of a fight.
Shyvana jumps in, does more damage than Hecarim and probably has the same MS has Hecarim throughout the fight. Hyper carry level damage due to all the magic and her build and all that.
Malphite jumps in, does less damage than Hecarim but has more CC and completely shuts down champions that rely on A/S. Makes the enemy marksmen useless. Does really well against AD because of his armor scaling. Also steals movement speed.
Zac jumps in, does maybe equal damage to Hecarim. Zac is able to displace the enemy team way more and heals more throughout the fight. Way more disruption than Hecarim.
Idk Hecarim needs some buffs or changes.
Edit: Also all the ambient slows hurt Hecarim.
to give him more desire to build actual AD items and get to feel better with them. i remember ghostblade used to be big on him but why bother with that when triforce tank is all you really need?