[{quoted}](name=Ván Dàrkholme,realm=EUW,application-id=3ErqAdtq,discussion-id=ZF6N85jW,comment-id=0002,timestamp=2015-10-01T21:38:21.646+0000)
Jesus christ. Some people are stupid.
Darius is weak in coordinated team games. Because he is predictable and basically a heavy meat walking around SR who gets easily kited and controlled by pro players.
He is strong in solo queue because people don't know how to kite him properly. And people don't know how to play vs Darius in lane since he has good early game damage with healing. Solo queue overall is just a massive cringe fest.
This is a big difference.
Early game isn't a problem. It's mid-late game that Darius gets hard to deal with.
Gets pretty tanky and his short CD Q burst heals almost like spell vamp. This would be okay if he didn't have the capacity to burst you down in seconds. All the other sustain bruisers in the game don't have his level of damage or stickiness.
His sustain reminds me of when he built the old version of
that had armor penetration and spell vamp. Then Riot removed the item because it was making champions like Darius (mainly Darius really) broken. This is why it doesn't make sense to me that they would give him the same kind of sustain later (but stronger) and free since he doesn't have to build for it now.