Gold 5 Hecarim Main - Looking for optimal runes?
I am a sub-average Hecarim one-trick and I have some questions:
Predator Vs Aftershock? (Primary Keystone)
I like Predator on Hecarim and I was really hyped at it's release, but I just feel like this Keystone gives Hecarim something that is already There I feel like the damage boost is negligible from Hecarim's Passive is negligible from this keystone and while he does move faster how effective is it really? I get flamed often for not bringing Predator but I feel like that'd be a fun build if I were to go full damage/lethality type of Hecarim build. I'm not saying that Predator is Bad but Aftershock is better? The small boost in armor from Aftershock goes very well with his E since he's already on the topic so the damage would proc + if you're running into someone with a full tank build it'd soak up a lot of initial damage. If you have deadman's plate you'd be fast enough already and gapclosing with ultimate would be more than enough?
Overgrowth vs Second Wind Which one's better?
Overgrowth seems better for late while Second Wind seems better for all points in the game; I feel that overgrowth needs a lot in order to be effective, that you'd need to be around a lot of minion deaths and pile up a lot of HP in order for the rune to give you a little more than 200 HP (Maybe I'm just bad LMAO) But Second Wind seems like it'd be more beneficial for fights since they're whittling away at more hp since you're regening 0.4% of max health per-second in combat along with base regen health and health regen gained from items?
Secondary Keystone: Precision / Sorcery / Domination ? Which one offers most Merit + Reason why?
As a champion that can effectively scatter the backline, I'm wondering if Precision's Triumph rune would be more effective for teamfights, because if a fight goes positively, that heal with over 4k hp would be very spicy and the second one could be like whatever bc that's all that matters
For domination, the lethality boost and the out of combat movement speed boost is nice too and I wanna go on but I'm tired and this was a lot of typing in itself
I think that Sorcery has it's own merits since Ultimate hat and Celerity/Waterwalking gives good movement speed and ult spam, which would be great since Hecarim's teamfight is literally his Ultimate and his damage boost from passive is based off of movement speed. But is this > the other two?