Have you really thought this new Ashe change through?
Alright, so you wrote this in the 5.12 patch notes.
Ranger's Focus is intended to provide a big payoff in spikes of damage for investment in the form of time spent building up Focus stacks. Currently this isn't actually the case, with would-be divers of the Frost Archer finding themselves gunned down by a flurry before the fight even starts (often thanks to tossing Volley into a minion wave or horde of enemy champions) and gaining access to her steroid instantly. Removing her immediate access to its powerful damage boost evens the playing field for her predators, requiring her to stay frosty in order to focus them down.
It's just...you remember how you changed her W so that tanks could soak it for the rest of their team? Made it suck for waveclear? All that?
Are you saying that there should be no downside for people hoping to jump onto Ashe? Should she have no options to instantly react to people diving her? A character that's already the least mobile champion in the game should have no ability to counterplay opponents who can gapclose onto her? Not even damage? Is that really the type of change you want to make to a character who's trending towards a 50% winrate after the nerf you gave her in the last patch?
And that's just talking about her W. Should she really not be rewarded for landing an awesome Arrow in the middle of the enemy team?
tl;dr: Riot, are you really sure that it's the right idea gating Ashe's already relatively low damage behind a very slow stacking pattern in the cases she's most vulnerable and in need of a fallback pattern?
@Meddler @FeralPony